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43f0409893
- Allow basic clicking of hitobjects. - Break non-osu! game modes temporarily. - Fix some issues with RollingCounters. - Add the ability to increment counters.
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using OpenTK;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Mania;
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using osu.Game.Beatmaps.Objects.Mania.Drawable;
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namespace osu.Game.GameModes.Play.Mania
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{
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public class ManiaHitRenderer : HitRenderer<ManiaBaseHit>
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{
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private readonly int columns;
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public ManiaHitRenderer(int columns = 5)
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{
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this.columns = columns;
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}
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protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
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protected override Playfield CreatePlayfield() => new ManiaPlayfield(columns);
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protected override DrawableHitObject GetVisualRepresentation(ManiaBaseHit h)
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{
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return null;
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//return new DrawableNote(h)
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//{
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// Position = new Vector2((float)(h.Column + 0.5) / columns, -0.1f),
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// RelativePositionAxes = Axes.Both
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//};
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}
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}
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}
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