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osu-lazer/osu.Game/Overlays/Toolbar/ToolbarUserArea.cs
2017-01-31 16:59:38 +09:00

46 lines
1.3 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Primitives;
using OpenTK;
namespace osu.Game.Overlays.Toolbar
{
class ToolbarUserArea : Container
{
private LoginOverlay loginOverlay;
private ToolbarUserButton button;
public override RectangleF BoundingBox => button.BoundingBox;
public override bool Contains(Vector2 screenSpacePos) => true;
public override Vector2 Size => button.Size;
public ToolbarUserArea()
{
RelativeSizeAxes = Axes.Y;
Children = new Drawable[] {
button = new ToolbarUserButton
{
Action = toggle,
},
loginOverlay = new LoginOverlay
{
Position = new Vector2(0, 1),
RelativePositionAxes = Axes.Y,
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
}
};
}
private void toggle()
{
loginOverlay.ToggleVisibility();
}
}
}