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158 lines
4.7 KiB
C#
158 lines
4.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Threading;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Overlays.Dashboard;
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using osu.Game.Overlays.Dashboard.Friends;
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namespace osu.Game.Overlays
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{
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public class DashboardOverlay : FullscreenOverlay<DashboardOverlayHeader>
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{
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private CancellationTokenSource cancellationToken;
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private Container content;
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private LoadingLayer loading;
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private OverlayScrollContainer scrollFlow;
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public DashboardOverlay()
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: base(OverlayColourScheme.Purple, new DashboardOverlayHeader
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Depth = -float.MaxValue
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})
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{
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}
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private readonly IBindable<APIState> apiState = new Bindable<APIState>();
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[BackgroundDependencyLoader]
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private void load(IAPIProvider api)
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{
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apiState.BindTo(api.State);
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apiState.BindValueChanged(onlineStateChanged, true);
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = ColourProvider.Background5
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},
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scrollFlow = new OverlayScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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ScrollbarVisible = false,
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Direction = FillDirection.Vertical,
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Children = new Drawable[]
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{
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Header,
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content = new Container
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{
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y
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}
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}
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}
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},
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loading = new LoadingLayer(content),
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Header.Current.BindValueChanged(onTabChanged);
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}
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private bool displayUpdateRequired = true;
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protected override void PopIn()
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{
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base.PopIn();
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// We don't want to create a new display on every call, only when exiting from fully closed state.
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if (displayUpdateRequired)
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{
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Header.Current.TriggerChange();
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displayUpdateRequired = false;
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}
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}
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protected override void PopOutComplete()
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{
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base.PopOutComplete();
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loadDisplay(Empty());
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displayUpdateRequired = true;
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}
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private void loadDisplay(Drawable display)
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{
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scrollFlow.ScrollToStart();
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LoadComponentAsync(display, loaded =>
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{
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if (API.IsLoggedIn)
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loading.Hide();
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content.Child = loaded;
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}, (cancellationToken = new CancellationTokenSource()).Token);
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}
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private void onTabChanged(ValueChangedEvent<DashboardOverlayTabs> tab)
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{
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cancellationToken?.Cancel();
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loading.Show();
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if (!API.IsLoggedIn)
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{
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loadDisplay(Empty());
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return;
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}
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switch (tab.NewValue)
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{
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case DashboardOverlayTabs.Friends:
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loadDisplay(new FriendDisplay());
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break;
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case DashboardOverlayTabs.CurrentlyPlaying:
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//todo: enable once caching logic is better
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//loadDisplay(new CurrentlyPlayingDisplay());
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break;
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default:
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throw new NotImplementedException($"Display for {tab.NewValue} tab is not implemented");
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}
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}
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private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
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{
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if (State.Value == Visibility.Hidden)
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return;
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Header.Current.TriggerChange();
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});
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protected override void Dispose(bool isDisposing)
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{
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cancellationToken?.Cancel();
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base.Dispose(isDisposing);
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}
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}
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}
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