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mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
osu-lazer/osu.Game.Tests
Dean Herbert a2701a3205 Increase leaniences on TestSceneSpectatorPlayback.TestWithSendFailure
Not really sure how to improve this further, but should help with cases
like this:

```csharp
[runtime] 2022-06-28 05:32:06 [verbose]: 💨 Class: TestSceneSpectatorPlayback
[runtime] 2022-06-28 05:32:06 [verbose]: 🔶 Test:  TestWithSendFailure
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #1 Setup containers
[runtime] 2022-06-28 05:32:06 [verbose]: Received 1 new frames (total 1 of 2)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #2 received frames
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 7 of 8)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 13 of 19)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 19 of 29)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 25 of 44)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 31 of 45)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 37 of 59)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 43 of 67)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 49 of 125)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 55 of 126)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 61 of 127)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 67 of 128)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 73 of 129)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 79 of 130)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 85 of 131)
[runtime] 2022-06-28 05:32:06 [verbose]: ✔️ 22 repetitions
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 91 of 132)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 97 of 133)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 103 of 134)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 109 of 135)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 115 of 136)
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 121 of 137)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #3 start failing sends
[runtime] 2022-06-28 05:32:06 [verbose]: Received 6 new frames (total 127 of 138)
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #4 wait for send attempts
[runtime] 2022-06-28 05:32:06 [verbose]: 🔸 Step #5 frames did not increase
[runtime] 2022-06-28 05:32:06 [verbose]: 💥 Failed
[runtime] 2022-06-28 05:32:06 [verbose]:  Currently loading components (0)
[runtime] 2022-06-28 05:32:06 [verbose]: 🧵 Task schedulers
[runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (standard) concurrency:4 running:0 pending:0
[runtime] 2022-06-28 05:32:06 [verbose]: LoadComponentsAsync (long load) concurrency:4 running:0 pending:0
[runtime] 2022-06-28 05:32:06 [verbose]: 🎱 Thread pool
[runtime] 2022-06-28 05:32:06 [verbose]: worker:          min 1      max 32,767 available 32,766
[runtime] 2022-06-28 05:32:06 [verbose]: completion:      min 1      max 1,000  available 1,000
[runtime] 2022-06-28 05:32:06 [verbose]: Host execution state changed to Stopping
```

https://teamcity.ppy.sh/buildConfiguration/Osu_Build/811?hideProblemsFromDependencies=false&hideTestsFromDependencies=false&expandBuildTestsSection=true
2022-06-28 14:58:34 +09:00
..
Audio Automated #nullable processing 2022-06-17 16:37:17 +09:00
Beatmaps Move GetDifficultyRating helper method to StarDifficulty 2022-06-23 19:51:58 +09:00
Chat Automated #nullable processing 2022-06-17 16:37:17 +09:00
Collections/IO Update parameter discards 2022-06-24 21:26:19 +09:00
Database Remove unused using statement 2022-06-27 18:04:52 +09:00
Editing Automated #nullable processing 2022-06-17 16:37:17 +09:00
Gameplay Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Input Automated #nullable processing 2022-06-17 16:37:17 +09:00
Localisation Automated #nullable processing 2022-06-17 16:37:17 +09:00
Models Automated #nullable processing 2022-06-17 16:37:17 +09:00
Mods Automated #nullable processing 2022-06-17 16:37:17 +09:00
NonVisual Add messages to all InvalidOperationExceptions 2022-06-28 01:34:25 +09:00
Online Rename Import(TModel) to ImportModel to differentiate from other import methods 2022-06-20 15:18:07 +09:00
OnlinePlay Automated #nullable processing 2022-06-17 16:37:17 +09:00
Resources Automated #nullable processing 2022-06-17 16:37:17 +09:00
Rulesets Manual #nullable processing 2022-06-17 16:38:35 +09:00
Scores/IO Automated #nullable processing 2022-06-17 16:37:17 +09:00
ScrollAlgorithms Automated #nullable processing 2022-06-17 16:37:17 +09:00
Skins Remove unnecessary null casts 2022-06-24 14:50:11 +09:00
Testing Automated #nullable processing 2022-06-17 16:37:17 +09:00
Utils Automated #nullable processing 2022-06-17 16:37:17 +09:00
Visual Increase leaniences on TestSceneSpectatorPlayback.TestWithSendFailure 2022-06-28 14:58:34 +09:00
ImportTest.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
osu.Game.Tests.csproj Update libraries to latest versions 2022-05-11 19:54:59 +09:00
tests.ruleset Exclude tests from ConfigureAwait rule 2021-03-08 14:36:35 +09:00
WaveformTestBeatmap.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00