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84 lines
2.5 KiB
C#
84 lines
2.5 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Transformations;
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using osu.Game.Beatmaps.Objects;
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using osu.Game.Beatmaps.Objects.Osu;
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using osu.Game.Beatmaps.Objects.Taiko;
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using OpenTK;
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namespace osu.Game.GameModes.Play.Taiko
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{
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public class TaikoHitRenderer : HitRenderer
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{
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List<TaikoBaseHit> objects;
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private TaikoPlayfield playfield;
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public override List<HitObject> Objects
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{
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set
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{
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//osu! mode requires all objects to be of TaikoBaseHit type.
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objects = value.ConvertAll(convertForTaiko);
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if (Parent != null)
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Load();
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}
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}
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private TaikoBaseHit convertForTaiko(HitObject input)
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{
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TaikoBaseHit h = input as TaikoBaseHit;
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if (h == null)
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{
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OsuBaseHit o = input as OsuBaseHit;
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if (o == null) throw new Exception(@"Can't convert!");
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h = new TaikoBaseHit()
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{
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StartTime = o.StartTime
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};
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}
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return h;
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}
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public override void Load()
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{
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base.Load();
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if (playfield == null)
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Add(playfield = new TaikoPlayfield());
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else
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playfield.Clear();
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if (objects == null) return;
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foreach (TaikoBaseHit h in objects)
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{
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//render stuff!
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Sprite s = new Sprite
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{
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Texture = Game.Textures.Get(@"Menu/logo"),
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Origin = Anchor.Centre,
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Scale = new Vector2(0.2f),
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RelativePositionAxes = Axes.Both,
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Position = new Vector2(1.1f, 0.5f)
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};
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s.Transforms.Add(new TransformPositionX(Clock) { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
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s.Transforms.Add(new TransformAlpha(Clock) { StartTime = h.StartTime + h.Duration + 200, EndTime = h.StartTime + h.Duration + 400, StartValue = 1, EndValue = 0 });
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s.Expire(true);
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playfield.Add(s);
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}
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}
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}
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}
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