mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 09:37:24 +08:00
41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using System;
|
|
using OpenTK;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Game.Beatmaps;
|
|
|
|
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
|
|
{
|
|
/// <summary>
|
|
/// Represents a part of the summary timeline..
|
|
/// </summary>
|
|
internal abstract class TimelinePart : CompositeDrawable
|
|
{
|
|
private readonly Container timeline;
|
|
|
|
protected TimelinePart()
|
|
{
|
|
AddInternal(timeline = new Container { RelativeSizeAxes = Axes.Both });
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuGameBase osuGame)
|
|
{
|
|
osuGame.Beatmap.ValueChanged += b =>
|
|
{
|
|
timeline.Clear();
|
|
timeline.RelativeChildSize = new Vector2((float)Math.Max(1, b.Track.Length), 1);
|
|
LoadBeatmap(b);
|
|
};
|
|
|
|
timeline.RelativeChildSize = new Vector2((float)Math.Max(1, osuGame.Beatmap.Value.Track.Length), 1);
|
|
LoadBeatmap(osuGame.Beatmap);
|
|
}
|
|
|
|
protected void Add(Drawable visualisation) => timeline.Add(visualisation);
|
|
|
|
protected abstract void LoadBeatmap(WorkingBeatmap beatmap);
|
|
}
|
|
}
|