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osu-lazer/osu.Game/Screens/Edit/Components/Timelines/Summary/Parts/BookmarkPart.cs

31 lines
949 B
C#

using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
{
/// <summary>
/// The part of the timeline that displays bookmarks.
/// </summary>
internal class BookmarkPart : TimelinePart
{
protected override void LoadBeatmap(WorkingBeatmap beatmap)
{
foreach (int bookmark in beatmap.BeatmapInfo.Bookmarks)
Add(new BookmarkVisualisation(bookmark));
}
private class BookmarkVisualisation : PointVisualisation
{
public BookmarkVisualisation(double startTime)
: base(startTime)
{
}
[BackgroundDependencyLoader]
private void load(OsuColour colours) => Colour = colours.Blue;
}
}
}