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osu-lazer/osu.Game.Tests/Visual/Editor/TestSceneEditorSummaryTimeline.cs

34 lines
981 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osuTK;
namespace osu.Game.Tests.Visual.Editor
{
[TestFixture]
public class TestSceneEditorSummaryTimeline : EditorClockTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(SummaryTimeline) };
[BackgroundDependencyLoader]
private void load()
{
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
Add(new SummaryTimeline
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(500, 50)
});
}
}
}