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osu-lazer/osu.Game/Users/UserProfile.cs
2017-06-06 12:12:20 +08:00

54 lines
1.6 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Users.Profile;
namespace osu.Game.Users
{
public class UserProfile : FocusedOverlayContainer
{
private readonly User user;
private ProfileSection lastSection;
public const float CONTENT_X_MARGIN = 50;
public UserProfile(User user)
{
this.user = user;
var tab = new OsuTabControl<ProfileSection>();
var sections = new ProfileSection[] { };
var sectionsContainer = new SectionsContainer
{
RelativeSizeAxes = Axes.Both,
ExpandableHeader = new UserPageHeader(user),
FixedHeader = tab,
Sections = sections
};
Add(sectionsContainer);
sectionsContainer.SelectedSection.ValueChanged += s =>
{
if (lastSection != s)
{
lastSection = s as ProfileSection;
tab.Current.Value = lastSection;
}
};
tab.Current.ValueChanged += s =>
{
if (lastSection != s)
{
lastSection = s;
sectionsContainer.ScrollContainer.ScrollIntoView(lastSection);
}
};
}
}
}