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336 lines
11 KiB
C#
336 lines
11 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays.Profile;
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using osu.Game.Overlays.Profile.Sections;
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using osu.Game.Rulesets;
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using osu.Game.Users;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Overlays
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{
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public partial class UserProfileOverlay : FullscreenOverlay<ProfileHeader>
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{
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protected override Container<Drawable> Content => onlineViewContainer;
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private readonly OnlineViewContainer onlineViewContainer;
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private readonly LoadingLayer loadingLayer;
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private ProfileSection? lastSection;
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private ProfileSection[]? sections;
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private GetUserRequest? userReq;
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private ProfileSectionsContainer? sectionsContainer;
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private ProfileSectionTabControl? tabs;
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private IUser? user;
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private IRulesetInfo? ruleset;
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private readonly IBindable<APIState> apiState = new Bindable<APIState>();
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[Resolved]
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private RulesetStore rulesets { get; set; } = null!;
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public UserProfileOverlay()
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: base(OverlayColourScheme.Pink)
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{
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base.Content.AddRange(new Drawable[]
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{
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onlineViewContainer = new OnlineViewContainer($"Sign in to view the {Header.Title.Title}")
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{
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RelativeSizeAxes = Axes.Both
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},
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loadingLayer = new LoadingLayer(true)
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});
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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apiState.BindTo(API.State);
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apiState.BindValueChanged(state => Schedule(() =>
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{
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if (state.NewValue == APIState.Online && user != null)
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Scheduler.AddOnce(fetchAndSetContent);
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}));
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}
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protected override ProfileHeader CreateHeader() => new ProfileHeader();
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protected override Color4 BackgroundColour => ColourProvider.Background5;
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public void ShowUser(IUser userToShow, IRulesetInfo? userRuleset = null)
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{
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if (userToShow.OnlineID == APIUser.SYSTEM_USER_ID)
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return;
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user = userToShow;
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ruleset = userRuleset;
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Show();
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Scheduler.AddOnce(fetchAndSetContent);
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}
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private void fetchAndSetContent()
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{
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Debug.Assert(user != null);
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bool sameUser = user.OnlineID == Header.User.Value?.User.Id;
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if (sameUser && ruleset?.MatchesOnlineID(Header.User.Value?.Ruleset) == true)
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return;
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if (sectionsContainer != null)
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sectionsContainer.ExpandableHeader = null;
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userReq?.Cancel();
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lastSection = null;
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sections = !user.IsBot
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? new ProfileSection[]
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{
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//new AboutSection(),
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new RecentSection(),
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new RanksSection(),
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//new MedalsSection(),
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new HistoricalSection(),
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new BeatmapsSection(),
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new KudosuSection()
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}
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: Array.Empty<ProfileSection>();
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if (!sameUser)
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changeOverlayColours(OverlayColourScheme.Pink.GetHue());
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recreateBaseContent();
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if (API.State.Value != APIState.Offline)
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{
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userReq = user.OnlineID > 1 ? new GetUserRequest(user.OnlineID, ruleset) : new GetUserRequest(user.Username, ruleset);
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userReq.Success += u => userLoadComplete(u, ruleset);
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API.Queue(userReq);
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loadingLayer.Show();
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}
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}
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private void userLoadComplete(APIUser loadedUser, IRulesetInfo? userRuleset)
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{
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Debug.Assert(sections != null && sectionsContainer != null && tabs != null);
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// reuse header and content if same colour scheme, otherwise recreate both.
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int profileHue = loadedUser.ProfileHue ?? OverlayColourScheme.Pink.GetHue();
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if (changeOverlayColours(profileHue))
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recreateBaseContent();
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var actualRuleset = rulesets.GetRuleset(userRuleset?.ShortName ?? loadedUser.PlayMode).AsNonNull();
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var userProfile = new UserProfileData(loadedUser, actualRuleset);
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Header.User.Value = userProfile;
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if (loadedUser.ProfileOrder != null)
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{
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foreach (string id in loadedUser.ProfileOrder)
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{
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var sec = sections.FirstOrDefault(s => s.Identifier == id);
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if (sec != null)
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{
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sec.User.Value = userProfile;
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sectionsContainer.Add(sec);
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tabs.AddItem(sec);
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}
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}
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}
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loadingLayer.Hide();
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}
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private void recreateBaseContent()
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{
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Child = new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = sectionsContainer = new ProfileSectionsContainer
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{
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ExpandableHeader = Header,
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FixedHeader = tabs = new ProfileSectionTabControl
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{
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RelativeSizeAxes = Axes.X,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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},
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HeaderBackground = new Box
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{
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// this is only visible as the ProfileTabControl background
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Colour = ColourProvider.Background5,
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RelativeSizeAxes = Axes.Both
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},
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}
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};
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sectionsContainer.SelectedSection.ValueChanged += section =>
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{
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if (lastSection != section.NewValue)
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{
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lastSection = section.NewValue;
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tabs.Current.Value = lastSection!;
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}
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};
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tabs.Current.ValueChanged += section =>
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{
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if (lastSection == null)
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{
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lastSection = sectionsContainer.Children.FirstOrDefault();
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if (lastSection != null)
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tabs.Current.Value = lastSection;
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return;
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}
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if (lastSection != section.NewValue)
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{
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lastSection = section.NewValue;
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sectionsContainer.ScrollTo(lastSection);
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}
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};
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}
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private bool changeOverlayColours(int hue)
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{
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if (hue == ColourProvider.Hue)
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return false;
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ColourProvider.ChangeColourScheme(hue);
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RecreateHeader();
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UpdateColours();
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return true;
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}
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private partial class ProfileSectionTabControl : OsuTabControl<ProfileSection>
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{
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public ProfileSectionTabControl()
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{
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Height = 40;
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Padding = new MarginPadding { Horizontal = HORIZONTAL_PADDING };
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TabContainer.Spacing = new Vector2(20);
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}
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protected override TabItem<ProfileSection> CreateTabItem(ProfileSection value) => new ProfileSectionTabItem(value);
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protected override bool OnClick(ClickEvent e) => true;
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protected override bool OnHover(HoverEvent e) => true;
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private partial class ProfileSectionTabItem : TabItem<ProfileSection>
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{
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private OsuSpriteText text = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public ProfileSectionTabItem(ProfileSection value)
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: base(value)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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AutoSizeAxes = Axes.Both;
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Anchor = Anchor.CentreLeft;
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Origin = Anchor.CentreLeft;
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InternalChild = text = new OsuSpriteText
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{
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Text = Value.Title
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};
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updateState();
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}
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protected override void OnActivated() => updateState();
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protected override void OnDeactivated() => updateState();
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protected override bool OnHover(HoverEvent e)
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{
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updateState();
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return true;
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}
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protected override void OnHoverLost(HoverLostEvent e) => updateState();
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private void updateState()
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{
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text.Font = OsuFont.Default.With(size: 14, weight: Active.Value ? FontWeight.SemiBold : FontWeight.Regular);
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Colour4 textColour;
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if (IsHovered)
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textColour = colourProvider.Light1;
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else
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textColour = Active.Value ? colourProvider.Content1 : colourProvider.Light2;
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text.FadeColour(textColour, 300, Easing.OutQuint);
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}
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}
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}
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private partial class ProfileSectionsContainer : SectionsContainer<ProfileSection>
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{
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private OverlayScrollContainer scroll = null!;
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public ProfileSectionsContainer()
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{
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RelativeSizeAxes = Axes.Both;
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}
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protected override UserTrackingScrollContainer CreateScrollContainer() => scroll = new OverlayScrollContainer();
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// Reverse child ID is required so expanding beatmap panels can appear above sections below them.
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// This can also be done by setting Depth when adding new sections above if using ReverseChildID turns out to have any issues.
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protected override FlowContainer<ProfileSection> CreateScrollContentContainer() => new ReverseChildIDFillFlowContainer<ProfileSection>
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{
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Y,
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RelativeSizeAxes = Axes.X,
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Spacing = new Vector2(0, 10),
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Padding = new MarginPadding { Horizontal = 10 },
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Margin = new MarginPadding { Bottom = 10 },
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};
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protected override void LoadComplete()
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{
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base.LoadComplete();
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// Ensure the scroll-to-top button is displayed above the fixed header.
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AddInternal(scroll.Button.CreateProxy());
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}
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}
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}
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}
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