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osu-lazer/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs

221 lines
7.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osu.Game.Tournament.Screens.Showcase;
using osuTK;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchHeader : Container
{
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
Height = 95;
Children = new Drawable[]
{
new TournamentLogo(),
new RoundDisplay
{
Y = 10,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
},
new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
};
}
private class TeamScoreDisplay : CompositeDrawable
{
private readonly TeamColour teamColour;
private readonly Color4 red = new Color4(129, 68, 65, 255);
private readonly Color4 blue = new Color4(41, 91, 97, 255);
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
private readonly Bindable<TournamentTeam> currentTeam = new Bindable<TournamentTeam>();
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
public TeamScoreDisplay(TeamColour teamColour)
{
this.teamColour = teamColour;
RelativeSizeAxes = Axes.Y;
Width = 300;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
{
currentTeamScore.UnbindBindings();
currentTeamScore.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1Score : match.NewValue.Team2Score);
currentTeam.UnbindBindings();
currentTeam.BindTo(teamColour == TeamColour.Red ? match.NewValue.Team1 : match.NewValue.Team2);
// team may change to same team, which means score is not in a good state.
// thus we handle this manually.
teamChanged(currentTeam.Value);
}
protected override bool OnMouseDown(MouseDownEvent e)
{
switch (e.Button)
{
case MouseButton.Left:
if (currentTeamScore.Value < currentMatch.Value.PointsToWin)
currentTeamScore.Value++;
return true;
case MouseButton.Right:
if (currentTeamScore.Value > 0)
currentTeamScore.Value--;
return true;
}
return base.OnMouseDown(e);
}
private void teamChanged(TournamentTeam team)
{
var colour = teamColour == TeamColour.Red ? red : blue;
var flip = teamColour != TeamColour.Red;
InternalChildren = new Drawable[]
{
new TeamDisplay(team, colour, flip),
new TeamScore(currentTeamScore, flip, currentMatch.Value.PointsToWin)
{
Colour = colour
}
};
}
}
private class TeamScore : CompositeDrawable
{
private readonly Bindable<int?> currentTeamScore = new Bindable<int?>();
private readonly StarCounter counter;
public TeamScore(Bindable<int?> score, bool flip, int count)
{
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = anchor;
Origin = anchor;
InternalChild = counter = new StarCounter(count)
{
Anchor = anchor,
X = (flip ? -1 : 1) * 90,
Y = 5,
Scale = flip ? new Vector2(-1, 1) : Vector2.One,
};
currentTeamScore.BindValueChanged(scoreChanged);
currentTeamScore.BindTo(score);
}
private void scoreChanged(ValueChangedEvent<int?> score) => counter.CountStars = score.NewValue ?? 0;
}
private class TeamDisplay : DrawableTournamentTeam
{
public TeamDisplay(TournamentTeam team, Color4 colour, bool flip)
: base(team)
{
RelativeSizeAxes = Axes.Both;
var anchor = flip ? Anchor.CentreRight : Anchor.CentreLeft;
Anchor = Origin = anchor;
Flag.Anchor = Flag.Origin = anchor;
Flag.RelativeSizeAxes = Axes.None;
Flag.Size = new Vector2(60, 40);
Flag.Margin = new MarginPadding(20);
InternalChild = new Container
{
RelativeSizeAxes = Axes.Both,
Children = new Drawable[]
{
Flag,
new OsuSpriteText
{
Text = team?.FullName.Value.ToUpper() ?? "???",
X = (flip ? -1 : 1) * 90,
Y = -10,
Colour = colour,
Font = TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 20),
Origin = anchor,
Anchor = anchor,
},
}
};
}
}
private class RoundDisplay : CompositeDrawable
{
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
public RoundDisplay()
{
Width = 200;
Height = 20;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
}
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
{
InternalChildren = new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Colour = Color4.White,
Text = match.NewValue.Round.Value?.Name.Value ?? "Unknown Round",
Font = TournamentFont.GetFont(typeface: TournamentTypeface.Aquatico, weight: FontWeight.Regular, size: 18),
},
};
}
}
}
}