mirror of
https://github.com/ppy/osu.git
synced 2024-12-14 21:02:55 +08:00
100 lines
3.9 KiB
C#
100 lines
3.9 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using System;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using OpenTK;
|
|
|
|
namespace osu.Game.Rulesets.UI
|
|
{
|
|
/// <summary>
|
|
/// A <see cref="Container"/> which can have its internal coordinate system scaled to a specific size.
|
|
/// </summary>
|
|
public class ScalableContainer : Container
|
|
{
|
|
/// <summary>
|
|
/// A function that converts coordinates from gamefield to screen space.
|
|
/// </summary>
|
|
public Func<Vector2, Vector2> GamefieldToScreenSpace => scaledContent.GamefieldToScreenSpace;
|
|
|
|
/// <summary>
|
|
/// The scaled content.
|
|
/// </summary>
|
|
private readonly ScaledContainer scaledContent;
|
|
protected override Container<Drawable> Content => scaledContent;
|
|
|
|
/// <summary>
|
|
/// A <see cref="Container"/> which can have its internal coordinate system scaled to a specific size.
|
|
/// </summary>
|
|
/// <param name="customWidth">The width to scale the internal coordinate space to.
|
|
/// May be null if scaling based on <paramref name="customHeight"/> is desired. If <paramref name="customHeight"/> is also null, no scaling will occur.
|
|
/// </param>
|
|
/// <param name="customHeight">The height to scale the internal coordinate space to.
|
|
/// May be null if scaling based on <paramref name="customWidth"/> is desired. If <paramref name="customWidth"/> is also null, no scaling will occur.
|
|
/// </param>
|
|
public ScalableContainer(float? customWidth = null, float? customHeight = null)
|
|
{
|
|
AddInternal(scaledContent = new ScaledContainer
|
|
{
|
|
CustomWidth = customWidth,
|
|
CustomHeight = customHeight,
|
|
RelativeSizeAxes = Axes.Both,
|
|
});
|
|
}
|
|
|
|
private class ScaledContainer : Container
|
|
{
|
|
/// <summary>
|
|
/// A function that converts coordinates from gamefield to screen space.
|
|
/// </summary>
|
|
public Func<Vector2, Vector2> GamefieldToScreenSpace => content.ToScreenSpace;
|
|
|
|
/// <summary>
|
|
/// The value to scale the width of the content to match.
|
|
/// If null, <see cref="CustomHeight"/> is used.
|
|
/// </summary>
|
|
public float? CustomWidth;
|
|
|
|
/// <summary>
|
|
/// The value to scale the height of the content to match.
|
|
/// if null, <see cref="CustomWidth"/> is used.
|
|
/// </summary>
|
|
public float? CustomHeight;
|
|
|
|
private readonly Container content;
|
|
protected override Container<Drawable> Content => content;
|
|
|
|
public ScaledContainer()
|
|
{
|
|
AddInternal(content = new Container { RelativeSizeAxes = Axes.Both });
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
content.Scale = sizeScale;
|
|
content.Size = Vector2.Divide(Vector2.One, sizeScale);
|
|
}
|
|
|
|
/// <summary>
|
|
/// The scale that is required for the size of the content to match <see cref="CustomWidth"/> and <see cref="CustomHeight"/>.
|
|
/// </summary>
|
|
private Vector2 sizeScale
|
|
{
|
|
get
|
|
{
|
|
if (CustomWidth.HasValue && CustomHeight.HasValue)
|
|
return Vector2.Divide(DrawSize, new Vector2(CustomWidth.Value, CustomHeight.Value));
|
|
if (CustomWidth.HasValue)
|
|
return new Vector2(DrawSize.X / CustomWidth.Value);
|
|
if (CustomHeight.HasValue)
|
|
return new Vector2(DrawSize.Y / CustomHeight.Value);
|
|
return Vector2.One;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|