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osu-lazer/osu.Game/Overlays/Mods/ModSelectColumn.cs

204 lines
8.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Graphics;
using osu.Game.Graphics.Backgrounds;
using osu.Game.Graphics.Containers;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Overlays.Mods
{
public abstract partial class ModSelectColumn : CompositeDrawable, IHasAccentColour
{
public readonly Container TopLevelContent;
public LocalisableString HeaderText
{
set => createHeaderText(value);
}
public Color4 AccentColour
{
get => headerBackground.Colour;
set
{
headerBackground.Colour = value;
var hsv = new Colour4(value.R, value.G, value.B, 1f).ToHSV();
var trianglesColour = Colour4.FromHSV(hsv.X, hsv.Y + 0.2f, hsv.Z - 0.1f);
triangles.Colour = ColourInfo.GradientVertical(trianglesColour, trianglesColour.MultiplyAlpha(0f));
}
}
/// <summary>
/// Determines whether this column should accept user input.
/// </summary>
public readonly Bindable<bool> Active = new BindableBool(true);
public string SearchTerm
{
set => ItemsFlow.SearchTerm = value;
}
protected override bool ReceivePositionalInputAtSubTree(Vector2 screenSpacePos) => base.ReceivePositionalInputAtSubTree(screenSpacePos) && Active.Value;
protected readonly Container ControlContainer;
protected readonly ModSearchContainer ItemsFlow;
private readonly TextFlowContainer headerText;
private readonly Box headerBackground;
private readonly Container contentContainer;
private readonly Box contentBackground;
private readonly TrianglesV2 triangles;
private const float header_height = 42;
protected const float WIDTH = 320;
protected ModSelectColumn()
{
Width = WIDTH;
RelativeSizeAxes = Axes.Y;
Shear = new Vector2(ShearedOverlayContainer.SHEAR, 0);
InternalChildren = new Drawable[]
{
TopLevelContent = new Container
{
RelativeSizeAxes = Axes.Both,
CornerRadius = ModSelectPanel.CORNER_RADIUS,
Masking = true,
Children = new Drawable[]
{
new Container
{
RelativeSizeAxes = Axes.X,
Height = header_height + ModSelectPanel.CORNER_RADIUS,
Children = new Drawable[]
{
headerBackground = new Box
{
RelativeSizeAxes = Axes.X,
Height = header_height + ModSelectPanel.CORNER_RADIUS
},
triangles = new TrianglesV2
{
RelativeSizeAxes = Axes.X,
Height = header_height,
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Velocity = 0.7f,
},
headerText = new OsuTextFlowContainer(t =>
{
t.Font = OsuFont.TorusAlternate.With(size: 17);
t.Shadow = false;
t.Colour = Colour4.Black;
})
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Shear = new Vector2(-ShearedOverlayContainer.SHEAR, 0),
Padding = new MarginPadding
{
Horizontal = 17,
Bottom = ModSelectPanel.CORNER_RADIUS
}
}
}
},
new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Top = header_height },
Child = contentContainer = new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
CornerRadius = ModSelectPanel.CORNER_RADIUS,
BorderThickness = 3,
Children = new Drawable[]
{
contentBackground = new Box
{
RelativeSizeAxes = Axes.Both
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(GridSizeMode.AutoSize),
new Dimension()
},
Content = new[]
{
new Drawable[]
{
ControlContainer = new Container
{
RelativeSizeAxes = Axes.X,
Padding = new MarginPadding { Horizontal = 14 }
}
},
new Drawable[]
{
new OsuScrollContainer(Direction.Vertical)
{
RelativeSizeAxes = Axes.Both,
ClampExtension = 100,
ScrollbarOverlapsContent = false,
Child = ItemsFlow = new ModSearchContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0, 7),
Padding = new MarginPadding(7)
}
}
}
}
}
}
}
}
}
}
};
}
private void createHeaderText(LocalisableString text)
{
headerText.Clear();
int wordIndex = 0;
ITextPart part = headerText.AddText(text, t =>
{
if (wordIndex == 0)
t.Font = t.Font.With(weight: FontWeight.SemiBold);
wordIndex += 1;
});
// Reset the index so that if the parts are refreshed (e.g. through changes in localisation) the correct word is re-emboldened.
part.DrawablePartsRecreated += _ => wordIndex = 0;
}
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
{
contentContainer.BorderColour = ColourInfo.GradientVertical(colourProvider.Background4, colourProvider.Background3);
contentBackground.Colour = colourProvider.Background4;
}
}
}