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osu-lazer/osu.Game.Tests/Chat/MessageNotifierTests.cs
2020-01-25 16:50:12 +01:00

31 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using NUnit.Framework;
using osu.Game.Online.Chat;
namespace osu.Game.Tests.Chat
{
[TestFixture]
public class MessageNotifierTests
{
private readonly MessageNotifier messageNotifier = new MessageNotifier();
[Test]
public void TestMentions()
{
// Message (with mention, different casing)
Assert.IsTrue(messageNotifier.IsMentioning("Hey, Somebody Playing OSU!", "Somebody playing osu!"));
// Message (with mention, underscores)
Assert.IsTrue(messageNotifier.IsMentioning("Hey, Somebody_playing_osu!", "Somebody playing osu!"));
// Message (with mention, different casing, underscores)
Assert.IsTrue(messageNotifier.IsMentioning("Hey, Somebody_Playing_OSU!", "Somebody playing osu!"));
// Message (without mention)
Assert.IsTrue(!messageNotifier.IsMentioning("peppy, can you please fix this?", "Cookiezi"));
}
}
}