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47 lines
1.4 KiB
C#
47 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Database;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay;
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namespace osu.Game.Tests.Visual.OnlinePlay
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{
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/// <summary>
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/// Interface that defines the dependencies required for online play test scenes.
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/// </summary>
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public interface IOnlinePlayTestSceneDependencies
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{
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/// <summary>
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/// The cached <see cref="Room"/>.
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/// </summary>
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Bindable<Room> SelectedRoom { get; }
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/// <summary>
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/// The cached <see cref="IRoomManager"/>
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/// </summary>
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IRoomManager RoomManager { get; }
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/// <summary>
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/// The cached <see cref="OngoingOperationTracker"/>.
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/// </summary>
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OngoingOperationTracker OngoingOperationTracker { get; }
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/// <summary>
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/// The cached <see cref="OnlinePlayBeatmapAvailabilityTracker"/>.
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/// </summary>
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OnlinePlayBeatmapAvailabilityTracker AvailabilityTracker { get; }
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/// <summary>
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/// The cached <see cref="UserLookupCache"/>.
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/// </summary>
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TestUserLookupCache UserLookupCache { get; }
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/// <summary>
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/// The cached <see cref="BeatmapLookupCache"/>.
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/// </summary>
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BeatmapLookupCache BeatmapLookupCache { get; }
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}
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}
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