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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Extensions;
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using osu.Framework.Graphics.Cursor;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.UserInterface;
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using osu.Game.Graphics;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays;
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using osu.Game.Screens.Footer;
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namespace osu.Game.Screens.SelectV2.Footer
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{
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public partial class ScreenFooterButtonOptions : ScreenFooterButton, IHasPopover
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{
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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[BackgroundDependencyLoader]
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private void load(OsuColour colour)
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{
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Text = "Options";
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Icon = FontAwesome.Solid.Cog;
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AccentColour = colour.Purple1;
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Hotkey = GlobalAction.ToggleBeatmapOptions;
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Action = this.ShowPopover;
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}
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public Popover GetPopover() => new BeatmapOptionsPopover(this, colourProvider);
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}
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}
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