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osu-lazer/osu.Game/Beatmaps/ControlPoints/EffectControlPoint.cs
2024-06-11 09:15:45 +02:00

84 lines
2.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Game.Graphics;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.ControlPoints
{
public class EffectControlPoint : ControlPoint, IEquatable<EffectControlPoint>
{
public static readonly EffectControlPoint DEFAULT = new EffectControlPoint
{
KiaiModeBindable = { Disabled = true },
ScrollSpeedBindable = { Disabled = true }
};
/// <summary>
/// The relative scroll speed at this control point.
/// </summary>
public readonly BindableDouble ScrollSpeedBindable = new BindableDouble(1)
{
MinValue = 0.01,
MaxValue = 10
};
/// <summary>
/// The relative scroll speed.
/// </summary>
public double ScrollSpeed
{
get => ScrollSpeedBindable.Value;
set => ScrollSpeedBindable.Value = value;
}
public override Color4 GetRepresentingColour(OsuColour colours) => colours.Purple;
/// <summary>
/// Whether this control point enables Kiai mode.
/// </summary>
public readonly BindableBool KiaiModeBindable = new BindableBool();
/// <summary>
/// Whether this control point enables Kiai mode.
/// </summary>
public bool KiaiMode
{
get => KiaiModeBindable.Value;
set => KiaiModeBindable.Value = value;
}
public EffectControlPoint()
{
KiaiModeBindable.BindValueChanged(_ => RaiseChanged());
ScrollSpeedBindable.BindValueChanged(_ => RaiseChanged());
}
public override bool IsRedundant(ControlPoint? existing)
=> existing is EffectControlPoint existingEffect
&& KiaiMode == existingEffect.KiaiMode
&& ScrollSpeed == existingEffect.ScrollSpeed;
public override void CopyFrom(ControlPoint other)
{
KiaiMode = ((EffectControlPoint)other).KiaiMode;
ScrollSpeed = ((EffectControlPoint)other).ScrollSpeed;
base.CopyFrom(other);
}
public override bool Equals(ControlPoint? other)
=> other is EffectControlPoint otherEffectControlPoint
&& Equals(otherEffectControlPoint);
public bool Equals(EffectControlPoint? other)
=> base.Equals(other)
&& ScrollSpeed == other.ScrollSpeed
&& KiaiMode == other.KiaiMode;
public override int GetHashCode() => HashCode.Combine(base.GetHashCode(), ScrollSpeed, KiaiMode);
}
}