1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Catch.Tests
2020-06-21 23:06:55 +02:00
..
.vscode Update missed launch configurations 2019-12-20 19:08:05 +09:00
Mods Seal the ruleset creation methods and let abstract method take their place 2020-04-23 13:27:12 +03:00
Resources Add test for osu!catch skin colour decoding 2020-04-05 00:30:10 +03:00
CatchBeatmapConversionTest.cs Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
CatchDifficultyCalculatorTest.cs Adjust diffcalc test value 2020-05-04 17:01:07 +09:00
CatchLegacyModConversionTest.cs Fix PF/SD legacy mod conversion 2019-09-15 22:55:25 +02:00
CatchSkinColourDecodingTest.cs Adjust test usage 2020-06-21 23:06:55 +02:00
CatchSkinnableTestScene.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
osu.Game.Rulesets.Catch.Tests.csproj Bump Microsoft.NET.Test.Sdk from 16.5.0 to 16.6.1 2020-04-27 08:59:09 +00:00
TestSceneAutoJuiceStream.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneBananaShower.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatcher.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneCatcherArea.cs Add skinnable test scene per ruleset to better allow dynamic compilation 2020-04-07 16:20:13 +09:00
TestSceneCatchPlayer.cs Merge remote-tracking branch 'upstream/master' into test-scene-create-ruleset 2020-06-03 22:00:02 +03:00
TestSceneCatchStacker.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00
TestSceneDrawableHitObjects.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneDrawableHitObjectsHidden.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneFruitObjects.cs Remove all RequiredTypes usages 2020-05-16 18:17:12 +09:00
TestSceneHyperDash.cs Reorder declaration position of ruleset-creation methods 2020-06-03 23:43:18 +03:00
TestSceneHyperDashColouring.cs Remove special case for moving catcher sprite 2020-05-06 23:25:25 +02:00
TestSceneJuiceStream.cs Remove PlayerTestScene constructor and use CreateRuleset method instead 2020-04-17 11:17:51 +03:00