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osu-lazer/osu.Game/Screens
Dean Herbert 9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
..
Backgrounds Removed unused variables and parameters 2017-02-27 17:32:32 +03:00
Charts GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Direct GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Edit GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Menu Remvoe ctor argument and fallback to storage-based TeamList if no custom list has been provided. 2017-03-03 20:21:11 +09:00
Multiplayer GameMode -> Screen. 2017-02-17 19:23:58 +09:00
Play Merge remote-tracking branch 'upstream/master' into replay 2017-03-04 13:17:01 +09:00
Ranking FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Select Put mod select over beatmap options 2017-03-03 04:19:03 -04:00
Tournament GroupsContainer -> GroupContainer. 2017-03-03 20:46:07 +09:00
BackgroundScreen.cs Update framework 2017-02-26 11:22:58 +09:00
GameScreenWhiteBox.cs FlowDirection -> FillDirection 2017-03-01 20:15:38 +01:00
Loader.cs Update framework and add "Async" suffix to asynchronous methods 2017-02-23 22:32:10 +01:00
OsuGameScreen.cs Fix test case regression. 2017-02-27 18:09:27 +09:00