mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 20:38:33 +08:00
240 lines
8.1 KiB
C#
240 lines
8.1 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
|
|
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
|
|
|
|
using osu.Framework.Audio.Sample;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Primitives;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Transforms;
|
|
using osu.Framework.Input;
|
|
using OpenTK;
|
|
using OpenTK.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
|
|
namespace osu.Game.Graphics.UserInterface
|
|
{
|
|
public class TwoLayerButton : ClickableContainer
|
|
{
|
|
private TextAwesome icon;
|
|
|
|
public Box IconLayer;
|
|
public Box TextLayer;
|
|
|
|
private const int transform_time = 600;
|
|
private const int pulse_length = 250;
|
|
|
|
private const float shear = 0.1f;
|
|
|
|
public static readonly Vector2 SIZE_EXTENDED = new Vector2(140, 50);
|
|
public static readonly Vector2 SIZE_RETRACTED = new Vector2(100, 50);
|
|
public SampleChannel ActivationSound;
|
|
private SpriteText text;
|
|
|
|
public Color4 HoverColour;
|
|
private Container c1;
|
|
private Container c2;
|
|
|
|
public Color4 BackgroundColour
|
|
{
|
|
set
|
|
{
|
|
TextLayer.Colour = value;
|
|
IconLayer.Colour = value;
|
|
}
|
|
}
|
|
|
|
public override Anchor Origin
|
|
{
|
|
get
|
|
{
|
|
return base.Origin;
|
|
}
|
|
|
|
set
|
|
{
|
|
base.Origin = value;
|
|
c1.Origin = c1.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopLeft : Anchor.TopRight;
|
|
c2.Origin = c2.Anchor = (value & Anchor.x2) > 0 ? Anchor.TopRight : Anchor.TopLeft;
|
|
|
|
Margin = new MarginPadding
|
|
{
|
|
Right = (value & Anchor.x2) > 0 ? -SIZE_RETRACTED.X * shear * 0.5f : 0
|
|
};
|
|
|
|
c1.Depth = (value & Anchor.x2) > 0 ? 0 : 1;
|
|
c2.Depth = (value & Anchor.x2) > 0 ? 1 : 0;
|
|
}
|
|
}
|
|
|
|
public TwoLayerButton()
|
|
{
|
|
Size = SIZE_RETRACTED;
|
|
|
|
Children = new Drawable[]
|
|
{
|
|
c2 = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Width = 0.4f,
|
|
Children = new Drawable[]
|
|
{
|
|
new Container {
|
|
RelativeSizeAxes = Axes.Both,
|
|
Shear = new Vector2(shear, 0),
|
|
Masking = true,
|
|
MaskingSmoothness = 2,
|
|
EdgeEffect = new EdgeEffect {
|
|
Type = EdgeEffectType.Shadow,
|
|
Colour = Color4.Black.Opacity(0.2f),
|
|
Offset = new Vector2(2, 0),
|
|
Radius = 2,
|
|
},
|
|
Children = new [] {
|
|
IconLayer = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
EdgeSmoothness = new Vector2(2, 0),
|
|
},
|
|
}
|
|
},
|
|
icon = new TextAwesome
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
TextSize = 25,
|
|
},
|
|
}
|
|
},
|
|
c1 = new Container
|
|
{
|
|
Origin = Anchor.TopRight,
|
|
Anchor = Anchor.TopRight,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Width = 0.6f,
|
|
Children = new Drawable[]
|
|
{
|
|
new Container {
|
|
RelativeSizeAxes = Axes.Both,
|
|
Shear = new Vector2(shear, 0),
|
|
Masking = true,
|
|
MaskingSmoothness = 2,
|
|
EdgeEffect = new EdgeEffect {
|
|
Type = EdgeEffectType.Shadow,
|
|
Colour = Color4.Black.Opacity(0.2f),
|
|
Offset = new Vector2(2, 0),
|
|
Radius = 2,
|
|
},
|
|
Children = new [] {
|
|
TextLayer = new Box
|
|
{
|
|
Origin = Anchor.TopLeft,
|
|
Anchor = Anchor.TopLeft,
|
|
RelativeSizeAxes = Axes.Both,
|
|
EdgeSmoothness = new Vector2(2, 0),
|
|
},
|
|
}
|
|
},
|
|
text = new OsuSpriteText
|
|
{
|
|
Origin = Anchor.Centre,
|
|
Anchor = Anchor.Centre,
|
|
}
|
|
}
|
|
},
|
|
};
|
|
}
|
|
|
|
public FontAwesome Icon
|
|
{
|
|
set
|
|
{
|
|
icon.Icon = value;
|
|
}
|
|
}
|
|
|
|
public string Text
|
|
{
|
|
set
|
|
{
|
|
text.Text = value;
|
|
}
|
|
}
|
|
|
|
public override bool Contains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
|
|
|
|
protected override bool OnHover(InputState state)
|
|
{
|
|
icon.ClearTransforms();
|
|
|
|
ResizeTo(SIZE_EXTENDED, transform_time, EasingTypes.OutElastic);
|
|
|
|
int duration = 0; //(int)(Game.Audio.BeatLength / 2);
|
|
if (duration == 0) duration = pulse_length;
|
|
|
|
IconLayer.FadeColour(HoverColour, transform_time, EasingTypes.OutElastic);
|
|
|
|
double offset = 0; //(1 - Game.Audio.SyncBeatProgress) * duration;
|
|
double startTime = Time.Current + offset;
|
|
|
|
// basic pulse
|
|
icon.Transforms.Add(new TransformScale
|
|
{
|
|
StartValue = new Vector2(1.1f),
|
|
EndValue = Vector2.One,
|
|
StartTime = startTime,
|
|
EndTime = startTime + duration,
|
|
Easing = EasingTypes.Out,
|
|
LoopCount = -1,
|
|
LoopDelay = duration
|
|
});
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override void OnHoverLost(InputState state)
|
|
{
|
|
icon.ClearTransforms();
|
|
|
|
ResizeTo(SIZE_RETRACTED, transform_time, EasingTypes.OutElastic);
|
|
|
|
IconLayer.FadeColour(TextLayer.Colour, transform_time, EasingTypes.OutElastic);
|
|
|
|
int duration = 0; //(int)(Game.Audio.BeatLength);
|
|
if (duration == 0) duration = pulse_length * 2;
|
|
|
|
double offset = 0; //(1 - Game.Audio.SyncBeatProgress) * duration;
|
|
double startTime = Time.Current + offset;
|
|
|
|
// slow pulse
|
|
icon.Transforms.Add(new TransformScale
|
|
{
|
|
StartValue = new Vector2(1.1f),
|
|
EndValue = Vector2.One,
|
|
StartTime = startTime,
|
|
EndTime = startTime + duration,
|
|
Easing = EasingTypes.Out,
|
|
LoopCount = -1,
|
|
LoopDelay = duration
|
|
});
|
|
}
|
|
|
|
protected override bool OnClick(InputState state)
|
|
{
|
|
var flash = new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Shear = new Vector2(shear, 0),
|
|
Colour = Color4.White.Opacity(0.5f),
|
|
};
|
|
Add(flash);
|
|
|
|
flash.Alpha = 1;
|
|
flash.FadeOut(500, EasingTypes.OutQuint);
|
|
flash.Expire();
|
|
|
|
ActivationSound.Play();
|
|
|
|
return base.OnClick(state);
|
|
}
|
|
}
|
|
} |