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51 lines
1.4 KiB
C#
51 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Online.Multiplayer;
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using osu.Game.Screens.Multi.Components;
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using osuTK;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneOverlinedParticipants : MultiplayerTestScene
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{
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protected override bool UseOnlineAPI => true;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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Room = new Room { RoomID = { Value = 7 } };
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});
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[Test]
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public void TestHorizontalLayout()
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{
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AddStep("create component", () =>
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{
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Child = new ParticipantsDisplay(Direction.Horizontal)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 500,
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};
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});
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}
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[Test]
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public void TestVerticalLayout()
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{
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AddStep("create component", () =>
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{
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Child = new ParticipantsDisplay(Direction.Vertical)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Size = new Vector2(500)
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};
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});
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}
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}
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}
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