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OsuPlayerTestScene.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
SkinnableHUDComponentTestScene.cs
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Change SkinnableHUDComponentTestScene to show new HUD twice
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2022-09-21 00:24:29 +09:00 |
TestSceneAllRulesetPlayers.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneAutoplay.cs
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Fix potential nullref on TestSceneAutoplay check steps
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2022-07-30 10:11:01 +03:00 |
TestSceneBeatmapOffsetControl.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneBeatmapSkinFallbacks.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
TestSceneBezierConverter.cs
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Add one more complex test
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2022-11-04 16:49:21 +09:00 |
TestSceneBreakTracker.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneClicksPerSecondCalculator.cs
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Update in line with TrueGameplayRate changes
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2022-09-09 00:00:08 +09:00 |
TestSceneColourHitErrorMeter.cs
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Add more flexibility to test
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2022-09-22 15:45:30 +09:00 |
TestSceneCompletionCancellation.cs
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Mark and document remaining flaky tests
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2022-07-01 16:17:40 +09:00 |
TestSceneDrawableScrollingRuleset.cs
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Switch method to statement body for better readability
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2022-07-30 10:11:01 +03:00 |
TestSceneDrawableStoryboardSprite.cs
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Fix still inverted condition
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2022-09-08 19:42:09 +09:00 |
TestSceneFailAnimation.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
TestSceneFailingLayer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneFailJudgement.cs
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
TestSceneFrameStabilityContainer.cs
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Use constraint based assertions in TestSceneFrameStabilityContainer
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2022-08-15 19:19:19 +09:00 |
TestSceneGameplayLeaderboard.cs
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Make score type consistent
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2022-11-06 19:59:27 -03:00 |
TestSceneGameplayMenuOverlay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneGameplayRewinding.cs
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Fix test and spawn smoke immediately
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2022-09-19 10:16:05 -07:00 |
TestSceneGameplaySamplePlayback.cs
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Fix IsCatchingUp not being in correct state
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2022-08-15 20:17:48 +09:00 |
TestSceneGameplaySampleTriggerSource.cs
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Fix inspection
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2022-09-15 16:09:27 +09:00 |
TestSceneHitErrorMeter.cs
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Fix number of judgements shown potentially exceeding upper limit
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2022-11-15 12:31:25 +09:00 |
TestSceneHoldForMenuButton.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneHUDOverlay.cs
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Add failing test showing hold for menu not working when HUD is hidden
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2022-10-30 21:38:31 +09:00 |
TestSceneKeyBindings.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneKeyCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneLeadIn.cs
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Tidy up TestSceneLeadIn constant for loop offset to read better
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2022-09-06 17:45:53 +09:00 |
TestSceneMedalOverlay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneModValidity.cs
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Fix check not accounting for mods not existing in certain rulesets
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2022-08-26 19:59:26 +09:00 |
TestSceneNightcoreBeatContainer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneOverlayActivation.cs
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
TestSceneParticleExplosion.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneParticleSpewer.cs
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Apply more renames
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2022-09-18 18:19:00 +09:00 |
TestScenePause.cs
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Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method
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2022-09-06 22:26:46 +09:00 |
TestScenePauseWhenInactive.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePerformancePointsCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePlayerLoader.cs
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Reduce the amount by which clicking the mute notification incraeses volume
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2022-09-20 13:00:08 +09:00 |
TestScenePlayerLocalScoreImport.cs
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Remove redundant string interpolation
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2022-09-19 21:51:54 +09:00 |
TestScenePlayerReferenceLeaking.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestScenePlayerScoreSubmission.cs
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Centralise calls to reset online info of a BeatmapInfo
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2022-07-25 19:51:19 +09:00 |
TestScenePoolingRuleset.cs
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Switch method to statement body for better readability
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2022-07-30 10:11:01 +03:00 |
TestSceneReplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneReplayDownloadButton.cs
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Fix playlist items showing download button briefly during initial local presence checks
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2022-09-08 17:10:45 +09:00 |
TestSceneReplayPlayer.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneReplayRecorder.cs
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Fix TestSceneReplayRecorder not using score provided by gameplay state
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2022-07-25 05:21:27 +03:00 |
TestSceneScoring.cs
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Fix incorrect maxBaseScore accounting due to silly oversight
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2022-10-24 15:54:09 +09:00 |
TestSceneScrollingHitObjects.cs
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Standardise control point search logic in OverlappingScrollAlgorithm
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2022-10-18 16:01:05 +09:00 |
TestSceneSkinEditor.cs
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Fix inspection
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2022-09-09 08:55:35 +09:00 |
TestSceneSkinEditorComponentsList.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinEditorMultipleSkins.cs
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Remove remaining usage of GameplayClock
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2022-08-15 20:22:36 +09:00 |
TestSceneSkinnableAccuracyCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableComboCounter.cs
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move LegacyComboCounter to osu.Game.Skinning
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2022-07-28 08:36:26 +08:00 |
TestSceneSkinnableDrawable.cs
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |
TestSceneSkinnableHealthDisplay.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableHUDOverlay.cs
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Remove remaining usage of GameplayClock
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2022-08-15 20:22:36 +09:00 |
TestSceneSkinnableScoreCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSkinnableSound.cs
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
TestSceneSkipOverlay.cs
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Add failing test coverage of automated skip scenarios
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2022-11-03 13:52:27 +09:00 |
TestSceneSliderPath.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneSoloGameplayLeaderboard.cs
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Adjust leaderboard score panels sizing based on accuracy/combo width
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2022-10-03 18:12:36 +09:00 |
TestSceneSongProgress.cs
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Fix regression in TestSceneSongProgress
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2022-09-21 23:26:25 +09:00 |
TestSceneSongProgressGraph.cs
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move song progress graph to its own test scene
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2022-07-27 15:57:23 +08:00 |
TestSceneSpectator.cs
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Update TestSceneSpectator to user new assert style
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2022-08-19 01:46:19 +09:00 |
TestSceneSpectatorHost.cs
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Update Remove /RemoveRange /RemoveAll calls in line with framework changes
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2022-08-29 15:57:40 +09:00 |
TestSceneSpectatorPlayback.cs
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Move spectator begin/end playing to SubmittingPlayer
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2022-07-28 20:44:04 +09:00 |
TestSceneStarCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneStoryboard.cs
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Tidy up TestSceneStoryboard
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2022-09-07 15:38:49 +09:00 |
TestSceneStoryboardSamplePlayback.cs
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Replace dodgy SetUpSteps overriding with usage of HasCustomSteps
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2022-06-28 15:19:02 +09:00 |
TestSceneStoryboardWithOutro.cs
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Add failing test case
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2022-10-02 15:29:53 +03:00 |
TestSceneUnknownMod.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
TestSceneUnstableRateCounter.cs
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |