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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneModCustomisationPanel.cs

137 lines
4.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using osuTK;
namespace osu.Game.Tests.Visual.UserInterface
{
public partial class TestSceneModCustomisationPanel : OsuManualInputManagerTestScene
{
[Cached]
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
private ModCustomisationPanel panel = null!;
private ModCustomisationHeader header = null!;
private Container content = null!;
[SetUp]
public void SetUp() => Schedule(() =>
{
Child = new Container
{
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding(20f),
Child = panel = new ModCustomisationPanel
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Width = 400f,
State = { Value = Visibility.Visible },
SelectedMods = { BindTarget = SelectedMods },
}
};
header = panel.Children.OfType<ModCustomisationHeader>().First();
content = panel.Children.OfType<Container>().First();
});
[Test]
public void TestDisplay()
{
AddStep("set DT", () =>
{
SelectedMods.Value = new[] { new OsuModDoubleTime() };
panel.Enabled.Value = panel.Expanded = true;
});
AddStep("set DA", () =>
{
SelectedMods.Value = new Mod[] { new OsuModDifficultyAdjust() };
panel.Enabled.Value = panel.Expanded = true;
});
AddStep("set FL+WU+DA+AD", () =>
{
SelectedMods.Value = new Mod[] { new OsuModFlashlight(), new ModWindUp(), new OsuModDifficultyAdjust(), new OsuModApproachDifferent() };
panel.Enabled.Value = panel.Expanded = true;
});
AddStep("set empty", () =>
{
SelectedMods.Value = Array.Empty<Mod>();
panel.Enabled.Value = panel.Expanded = false;
});
}
[Test]
public void TestHoverExpand()
{
// Can not expand by hovering when no supported mod
{
AddStep("hover header", () => InputManager.MoveMouseTo(header));
AddAssert("not expanded", () => !panel.Expanded);
AddStep("hover content", () => InputManager.MoveMouseTo(content));
AddAssert("neither expanded", () => !panel.Expanded);
AddStep("left from content", () => InputManager.MoveMouseTo(Vector2.One));
}
AddStep("add customisable mod", () =>
{
SelectedMods.Value = new[] { new OsuModDoubleTime() };
panel.Enabled.Value = true;
});
// Can expand by hovering when supported mod
{
AddStep("hover header", () => InputManager.MoveMouseTo(header));
AddAssert("expanded", () => panel.Expanded);
AddStep("hover content", () => InputManager.MoveMouseTo(content));
AddAssert("still expanded", () => panel.Expanded);
}
// Will collapse when mouse left from content
{
AddStep("left from content", () => InputManager.MoveMouseTo(Vector2.One));
AddAssert("not expanded", () => !panel.Expanded);
}
// Will collapse when mouse left from header
{
AddStep("hover header", () => InputManager.MoveMouseTo(header));
AddAssert("expanded", () => panel.Expanded);
AddStep("left from header", () => InputManager.MoveMouseTo(Vector2.One));
AddAssert("not expanded", () => !panel.Expanded);
}
// Not collapse when mouse left if not expanded by hovering
{
AddStep("expand not by hovering", () => panel.Expanded = true);
AddStep("hover content", () => InputManager.MoveMouseTo(content));
AddStep("moust left", () => InputManager.MoveMouseTo(Vector2.One));
AddAssert("still expanded", () => panel.Expanded);
}
}
}
}