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# Conflicts: # osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs # osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs # osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
21 lines
626 B
C#
21 lines
626 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Tools;
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using osu.Game.Rulesets.Osu.Edit.Masks.HitCircleMasks;
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using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public class HitCircleCompositionTool : HitObjectCompositionTool
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{
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public HitCircleCompositionTool()
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: base(nameof(HitCircle))
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{
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}
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public override PlacementMask CreatePlacementMask() => new HitCirclePlacementMask();
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}
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}
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