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57 lines
1.8 KiB
C#
57 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Game.Overlays.Settings;
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using osu.Game.Tournament.Models;
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namespace osu.Game.Tournament.Screens.Ladder.Components
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{
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public class SettingsTeamDropdown : SettingsDropdown<TournamentTeam>
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{
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public SettingsTeamDropdown(BindableList<TournamentTeam> teams)
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{
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foreach (var t in teams.Prepend(new TournamentTeam()))
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add(t);
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teams.CollectionChanged += (_, args) =>
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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args.NewItems.Cast<TournamentTeam>().ForEach(add);
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break;
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.Cast<TournamentTeam>().ForEach(i => Control.RemoveDropdownItem(i));
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break;
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}
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};
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}
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private readonly List<IUnbindable> refBindables = new List<IUnbindable>();
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private T boundReference<T>(T obj)
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where T : IBindable
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{
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obj = (T)obj.GetBoundCopy();
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refBindables.Add(obj);
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return obj;
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}
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private void add(TournamentTeam team)
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{
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Control.AddDropdownItem(team);
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boundReference(team.FullName).BindValueChanged(_ =>
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{
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Control.RemoveDropdownItem(team);
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Control.AddDropdownItem(team);
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});
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}
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}
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}
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