mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 20:38:33 +08:00
47 lines
1.6 KiB
C#
47 lines
1.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Game.Graphics.UserInterface;
|
|
using osu.Game.Localisation;
|
|
|
|
namespace osu.Game.Screens.Edit
|
|
{
|
|
internal class BackgroundDimMenuItem : MenuItem
|
|
{
|
|
private readonly Bindable<float> backgroundDim;
|
|
|
|
private readonly Dictionary<float, TernaryStateRadioMenuItem> menuItemLookup = new Dictionary<float, TernaryStateRadioMenuItem>();
|
|
|
|
public BackgroundDimMenuItem(Bindable<float> backgroundDim)
|
|
: base(GameplaySettingsStrings.BackgroundDim)
|
|
{
|
|
Items = new[]
|
|
{
|
|
createMenuItem(0f),
|
|
createMenuItem(0.25f),
|
|
createMenuItem(0.5f),
|
|
createMenuItem(0.75f),
|
|
};
|
|
|
|
this.backgroundDim = backgroundDim;
|
|
backgroundDim.BindValueChanged(dim =>
|
|
{
|
|
foreach (var kvp in menuItemLookup)
|
|
kvp.Value.State.Value = kvp.Key == dim.NewValue ? TernaryState.True : TernaryState.False;
|
|
}, true);
|
|
}
|
|
|
|
private TernaryStateRadioMenuItem createMenuItem(float dim)
|
|
{
|
|
var item = new TernaryStateRadioMenuItem($"{dim * 100}%", MenuItemType.Standard, _ => updateOpacity(dim));
|
|
menuItemLookup[dim] = item;
|
|
return item;
|
|
}
|
|
|
|
private void updateOpacity(float dim) => backgroundDim.Value = dim;
|
|
}
|
|
}
|