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94 lines
3.2 KiB
C#
94 lines
3.2 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Platform;
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using osu.Game.Database;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets;
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using SQLite.Net;
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namespace osu.Game.Input
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{
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public class KeyBindingStore : DatabaseBackedStore
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{
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public KeyBindingStore(SQLiteConnection connection, RulesetStore rulesets, Storage storage = null)
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: base(connection, storage)
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{
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foreach (var info in rulesets.AllRulesets)
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{
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var ruleset = info.CreateInstance();
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foreach (var variant in ruleset.AvailableVariants)
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insertDefaults(ruleset.GetDefaultKeyBindings(variant), info.ID, variant);
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}
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}
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public void Register(KeyBindingInputManager manager) => insertDefaults(manager.DefaultKeyBindings);
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protected override int StoreVersion => 3;
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protected override void PerformMigration(int currentVersion, int targetVersion)
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{
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base.PerformMigration(currentVersion, targetVersion);
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while (currentVersion++ < targetVersion)
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{
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switch (currentVersion)
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{
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case 1:
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case 2:
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case 3:
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// cannot migrate; breaking underlying changes.
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Reset();
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break;
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}
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}
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}
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protected override void Prepare(bool reset = false)
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{
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if (reset)
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Connection.DropTable<DatabasedKeyBinding>();
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Connection.CreateTable<DatabasedKeyBinding>();
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}
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private void insertDefaults(IEnumerable<KeyBinding> defaults, int? rulesetId = null, int? variant = null)
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{
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var query = Query(rulesetId, variant);
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// compare counts in database vs defaults
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foreach (var group in defaults.GroupBy(k => k.Action))
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{
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int count;
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while (group.Count() > (count = query.Count(k => (int)k.Action == (int)group.Key)))
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{
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var insertable = group.Skip(count).First();
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// insert any defaults which are missing.
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Connection.Insert(new DatabasedKeyBinding
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{
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KeyCombination = insertable.KeyCombination,
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Action = insertable.Action,
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RulesetID = rulesetId,
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Variant = variant
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});
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}
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}
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}
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protected override Type[] ValidTypes => new[]
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{
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typeof(DatabasedKeyBinding)
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};
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public IEnumerable<KeyBinding> Query(int? rulesetId = null, int? variant = null) =>
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Query<DatabasedKeyBinding>(b => b.RulesetID == rulesetId && b.Variant == variant);
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public void Update(KeyBinding keyBinding) => Connection.Update(keyBinding);
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}
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}
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