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osu-lazer/osu.Game/Beatmaps/Timing/ControlPoint.cs

27 lines
655 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Beatmaps.Timing
{
public class ControlPoint
{
public static ControlPoint Default = new ControlPoint
{
BeatLength = 500,
TimingChange = true,
};
public double Time;
public double BeatLength;
public double VelocityAdjustment;
public bool TimingChange;
}
internal enum TimeSignatures
{
SimpleQuadruple = 4,
SimpleTriple = 3
}
}