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osu-lazer/osu.Game/Online/API/Requests/GetUserRequest.cs
2021-12-03 18:16:01 +09:00

55 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets;
namespace osu.Game.Online.API.Requests
{
public class GetUserRequest : APIRequest<APIUser>
{
public readonly string Lookup;
public readonly IRulesetInfo Ruleset;
private readonly LookupType lookupType;
/// <summary>
/// Gets the currently logged-in user.
/// </summary>
public GetUserRequest()
{
}
/// <summary>
/// Gets a user from their ID.
/// </summary>
/// <param name="userId">The user to get.</param>
/// <param name="ruleset">The ruleset to get the user's info for.</param>
public GetUserRequest(long? userId = null, IRulesetInfo ruleset = null)
{
Lookup = userId.ToString();
lookupType = LookupType.Id;
Ruleset = ruleset;
}
/// <summary>
/// Gets a user from their username.
/// </summary>
/// <param name="username">The user to get.</param>
/// <param name="ruleset">The ruleset to get the user's info for.</param>
public GetUserRequest(string username = null, IRulesetInfo ruleset = null)
{
Lookup = username;
lookupType = LookupType.Username;
Ruleset = ruleset;
}
protected override string Target => Lookup != null ? $@"users/{Lookup}/{Ruleset?.ShortName}?key={lookupType.ToString().ToLower()}" : $@"me/{Ruleset?.ShortName}";
private enum LookupType
{
Id,
Username
}
}
}