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osu-lazer/osu.Game/Graphics/UserInterface/LoadingAnimation.cs
2018-04-13 18:26:38 +09:00

47 lines
1.3 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
namespace osu.Game.Graphics.UserInterface
{
public class LoadingAnimation : VisibilityContainer
{
private readonly SpriteIcon spinner;
public LoadingAnimation()
{
Size = new Vector2(20);
Anchor = Anchor.Centre;
Origin = Anchor.Centre;
Children = new Drawable[]
{
spinner = new SpriteIcon
{
Size = new Vector2(20),
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_spinner
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
spinner.Spin(2000, RotationDirection.Clockwise);
}
private const float transition_duration = 500;
protected override void PopIn() => this.FadeIn(transition_duration * 5, Easing.OutQuint);
protected override void PopOut() => this.FadeOut(transition_duration, Easing.OutQuint);
}
}