1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-11 12:57:36 +08:00
osu-lazer/osu.Game.Rulesets.Osu/Difficulty
Bartłomiej Dach 1ba586a683 Revert overlooked AR<8 speed buff
Pull request #11107 introduced changes in osu! performance calculation,
related to a scaling coefficient applied to the speed and aim skills.
The coefficient in question was dependent on the approach rate of
a map. During a post-merge review of that PR, it was spotted that
the scaling coefficient for speed also had a 10x buff applied for AR<8,
which could reach magnitudes as large as 80% on AR0, which seems quite
exorbitant. This change was not discussed or mentioned anywhere in the
review process.

Revert back to the old multiplier of 0.01 rather than 0.1 for AR<8. The
negative slope through AR0 to 8 is retained in its previous form.
2021-01-13 17:59:29 +01:00
..
Preprocessing Use compound assignment. 2019-11-12 19:53:50 +08:00
Skills Apply newline additions 2019-04-01 12:16:32 +09:00
OsuDifficultyAttributes.cs Port StanR's dynamic SO pp changes 2020-12-08 22:09:48 +09:00
OsuDifficultyCalculator.cs Port StanR's dynamic SO pp changes 2020-12-08 22:09:48 +09:00
OsuPerformanceCalculator.cs Revert overlooked AR<8 speed buff 2021-01-13 17:59:29 +01:00