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osu-lazer/osu.Game/Online/Leaderboards/Leaderboard.cs
2021-10-27 13:04:41 +09:00

397 lines
14 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Threading;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.UserInterface;
using osu.Game.Online.API;
using osu.Game.Online.Placeholders;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Online.Leaderboards
{
public abstract class Leaderboard<TScope, TScoreInfo> : Container
{
private const double fade_duration = 300;
private readonly OsuScrollContainer scrollContainer;
private readonly Container placeholderContainer;
private readonly UserTopScoreContainer<TScoreInfo> topScoreContainer;
private FillFlowContainer<LeaderboardScore> scrollFlow;
private readonly LoadingSpinner loading;
private ScheduledDelegate showScoresDelegate;
private CancellationTokenSource showScoresCancellationSource;
private bool scoresLoadedOnce;
private readonly Container content;
protected override Container<Drawable> Content => content;
private ICollection<TScoreInfo> scores;
public ICollection<TScoreInfo> Scores
{
get => scores;
set
{
scores = value;
scoresLoadedOnce = true;
scrollFlow?.FadeOut(fade_duration, Easing.OutQuint).Expire();
scrollFlow = null;
showScoresDelegate?.Cancel();
showScoresCancellationSource?.Cancel();
if (scores == null || !scores.Any())
{
loading.Hide();
return;
}
// ensure placeholder is hidden when displaying scores
PlaceholderState = PlaceholderState.Successful;
var scoreFlow = CreateScoreFlow();
scoreFlow.ChildrenEnumerable = scores.Select((s, index) => CreateDrawableScore(s, index + 1));
// schedule because we may not be loaded yet (LoadComponentAsync complains).
showScoresDelegate = Schedule(() => LoadComponentAsync(scoreFlow, _ =>
{
scrollContainer.Add(scrollFlow = scoreFlow);
int i = 0;
foreach (var s in scrollFlow.Children)
{
using (s.BeginDelayedSequence(i++ * 50))
s.Show();
}
scrollContainer.ScrollTo(0f, false);
loading.Hide();
}, (showScoresCancellationSource = new CancellationTokenSource()).Token));
}
}
public TScoreInfo TopScore
{
get => topScoreContainer.Score.Value;
set
{
topScoreContainer.Score.Value = value;
if (value == null)
topScoreContainer.Hide();
else
topScoreContainer.Show();
}
}
protected virtual FillFlowContainer<LeaderboardScore> CreateScoreFlow()
=> new FillFlowContainer<LeaderboardScore>
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Spacing = new Vector2(0f, 5f),
Padding = new MarginPadding { Top = 10, Bottom = 5 },
};
private TScope scope;
public TScope Scope
{
get => scope;
set
{
if (EqualityComparer<TScope>.Default.Equals(value, scope))
return;
scope = value;
RefreshScores();
}
}
private PlaceholderState placeholderState;
/// <summary>
/// Update the placeholder visibility.
/// Setting this to anything other than PlaceholderState.Successful will cancel all existing retrieval requests and hide scores.
/// </summary>
protected PlaceholderState PlaceholderState
{
get => placeholderState;
set
{
if (value != PlaceholderState.Successful)
{
Reset();
}
if (value == placeholderState)
return;
switch (placeholderState = value)
{
case PlaceholderState.NetworkFailure:
replacePlaceholder(new ClickablePlaceholder(@"Couldn't fetch scores!", FontAwesome.Solid.Sync)
{
Action = RefreshScores
});
break;
case PlaceholderState.NoneSelected:
replacePlaceholder(new MessagePlaceholder(@"Please select a beatmap!"));
break;
case PlaceholderState.Unavailable:
replacePlaceholder(new MessagePlaceholder(@"Leaderboards are not available for this beatmap!"));
break;
case PlaceholderState.NoScores:
replacePlaceholder(new MessagePlaceholder(@"No records yet!"));
break;
case PlaceholderState.NotLoggedIn:
replacePlaceholder(new LoginPlaceholder(@"Please sign in to view online leaderboards!"));
break;
case PlaceholderState.NotSupporter:
replacePlaceholder(new MessagePlaceholder(@"Please invest in an osu!supporter tag to view this leaderboard!"));
break;
default:
replacePlaceholder(null);
break;
}
}
}
protected Leaderboard()
{
InternalChildren = new Drawable[]
{
new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.AutoSize),
},
Content = new[]
{
new Drawable[]
{
scrollContainer = new OsuScrollContainer
{
RelativeSizeAxes = Axes.Both,
ScrollbarVisible = false,
}
},
new Drawable[]
{
content = new Container
{
AutoSizeAxes = Axes.Y,
RelativeSizeAxes = Axes.X,
Child = topScoreContainer = new UserTopScoreContainer<TScoreInfo>(CreateDrawableTopScore)
},
},
},
},
},
loading = new LoadingSpinner(),
placeholderContainer = new Container
{
RelativeSizeAxes = Axes.Both
},
};
}
protected virtual void Reset()
{
getScoresRequest?.Cancel();
getScoresRequest = null;
Scores = null;
}
[Resolved(CanBeNull = true)]
private IAPIProvider api { get; set; }
private ScheduledDelegate pendingUpdateScores;
private readonly IBindable<APIState> apiState = new Bindable<APIState>();
[BackgroundDependencyLoader]
private void load()
{
if (api != null)
apiState.BindTo(api.State);
apiState.BindValueChanged(onlineStateChanged, true);
}
private APIRequest getScoresRequest;
private ScheduledDelegate getScoresRequestCallback;
protected abstract bool IsOnlineScope { get; }
private void onlineStateChanged(ValueChangedEvent<APIState> state) => Schedule(() =>
{
switch (state.NewValue)
{
case APIState.Online:
case APIState.Offline:
if (IsOnlineScope)
RefreshScores();
break;
}
});
public void RefreshScores() => Scheduler.AddOnce(UpdateScores);
protected void UpdateScores()
{
// don't display any scores or placeholder until the first Scores_Set has been called.
// this avoids scope changes flickering a "no scores" placeholder before initialisation of song select is finished.
if (!scoresLoadedOnce) return;
getScoresRequest?.Cancel();
getScoresRequest = null;
getScoresRequestCallback?.Cancel();
getScoresRequestCallback = null;
pendingUpdateScores?.Cancel();
pendingUpdateScores = Schedule(() =>
{
PlaceholderState = PlaceholderState.Retrieving;
loading.Show();
getScoresRequest = FetchScores(scores => getScoresRequestCallback = Schedule(() =>
{
Scores = scores.ToArray();
PlaceholderState = Scores.Any() ? PlaceholderState.Successful : PlaceholderState.NoScores;
}));
if (getScoresRequest == null)
return;
getScoresRequest.Failure += e => getScoresRequestCallback = Schedule(() =>
{
if (e is OperationCanceledException)
return;
PlaceholderState = PlaceholderState.NetworkFailure;
});
api?.Queue(getScoresRequest);
});
}
/// <summary>
/// Performs a fetch/refresh of scores to be displayed.
/// </summary>
/// <param name="scoresCallback">A callback which should be called when fetching is completed. Scheduling is not required.</param>
/// <returns>An <see cref="APIRequest"/> responsible for the fetch operation. This will be queued and performed automatically.</returns>
protected abstract APIRequest FetchScores(Action<IEnumerable<TScoreInfo>> scoresCallback);
private Placeholder currentPlaceholder;
private void replacePlaceholder(Placeholder placeholder)
{
if (placeholder != null && placeholder.Equals(currentPlaceholder))
return;
currentPlaceholder?.FadeOut(150, Easing.OutQuint).Expire();
if (placeholder == null)
{
currentPlaceholder = null;
return;
}
placeholderContainer.Child = placeholder;
placeholder.ScaleTo(0.8f).Then().ScaleTo(1, fade_duration * 3, Easing.OutQuint);
placeholder.FadeInFromZero(fade_duration, Easing.OutQuint);
currentPlaceholder = placeholder;
}
protected virtual bool FadeBottom => true;
protected virtual bool FadeTop => false;
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
float fadeBottom = scrollContainer.Current + scrollContainer.DrawHeight;
float fadeTop = scrollContainer.Current + LeaderboardScore.HEIGHT;
if (!scrollContainer.IsScrolledToEnd())
fadeBottom -= LeaderboardScore.HEIGHT;
if (scrollFlow == null)
return;
foreach (var c in scrollFlow.Children)
{
float topY = c.ToSpaceOfOtherDrawable(Vector2.Zero, scrollFlow).Y;
float bottomY = topY + LeaderboardScore.HEIGHT;
bool requireTopFade = FadeTop && topY <= fadeTop;
bool requireBottomFade = FadeBottom && bottomY >= fadeBottom;
if (!requireTopFade && !requireBottomFade)
c.Colour = Color4.White;
else if (topY > fadeBottom + LeaderboardScore.HEIGHT || bottomY < fadeTop - LeaderboardScore.HEIGHT)
c.Colour = Color4.Transparent;
else
{
if (bottomY - fadeBottom > 0 && FadeBottom)
{
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (topY - fadeBottom) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (bottomY - fadeBottom) / LeaderboardScore.HEIGHT, 1)));
}
else if (FadeTop)
{
c.Colour = ColourInfo.GradientVertical(
Color4.White.Opacity(Math.Min(1 - (fadeTop - topY) / LeaderboardScore.HEIGHT, 1)),
Color4.White.Opacity(Math.Min(1 - (fadeTop - bottomY) / LeaderboardScore.HEIGHT, 1)));
}
}
}
}
protected abstract LeaderboardScore CreateDrawableScore(TScoreInfo model, int index);
protected abstract LeaderboardScore CreateDrawableTopScore(TScoreInfo model);
}
}