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162 lines
5.9 KiB
C#
162 lines
5.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Utils;
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using osu.Game.Overlays.Notifications;
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using osuTK;
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namespace osu.Game.Overlays
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{
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/// <summary>
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/// A tray which attaches to the left of <see cref="NotificationOverlay"/> to show temporary toasts.
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/// </summary>
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public class NotificationOverlayToastTray : CompositeDrawable
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{
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public override bool IsPresent => toastContentBackground.Height > 0 || toastFlow.Count > 0;
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public bool IsDisplayingToasts => toastFlow.Count > 0;
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private FillFlowContainer<Notification> toastFlow = null!;
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private BufferedContainer toastContentBackground = null!;
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; } = null!;
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public Action<Notification>? ForwardNotificationToPermanentStore { get; set; }
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public int UnreadCount => allDisplayedNotifications.Count(n => !n.WasClosed && !n.Read);
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/// <summary>
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/// Notifications contained in the toast flow, or in a detached state while they animate during forwarding to the main overlay.
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/// </summary>
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private IEnumerable<Notification> allDisplayedNotifications => toastFlow.Concat(InternalChildren.OfType<Notification>());
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private int runningDepth;
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[BackgroundDependencyLoader]
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private void load()
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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Padding = new MarginPadding(20);
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InternalChildren = new Drawable[]
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{
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toastContentBackground = (new Box
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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Colour = ColourInfo.GradientVertical(
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colourProvider.Background6.Opacity(0.7f),
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colourProvider.Background6.Opacity(0.5f)),
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RelativeSizeAxes = Axes.Both,
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Height = 0,
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}.WithEffect(new BlurEffect
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{
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PadExtent = true,
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Sigma = new Vector2(20),
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}).With(postEffectDrawable =>
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{
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postEffectDrawable.Scale = new Vector2(1.5f, 1);
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postEffectDrawable.Position += new Vector2(70, -50);
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postEffectDrawable.AutoSizeAxes = Axes.None;
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postEffectDrawable.RelativeSizeAxes = Axes.X;
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})),
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toastFlow = new FillFlowContainer<Notification>
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{
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LayoutDuration = 150,
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LayoutEasing = Easing.OutQuart,
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Spacing = new Vector2(3),
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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},
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};
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}
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public void MarkAllRead()
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{
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toastFlow.Children.ForEach(n => n.Read = true);
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InternalChildren.OfType<Notification>().ForEach(n => n.Read = true);
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}
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public void FlushAllToasts()
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{
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foreach (var notification in toastFlow.ToArray())
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forwardNotification(notification);
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}
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public void Post(Notification notification)
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{
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++runningDepth;
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int depth = notification.DisplayOnTop ? -runningDepth : runningDepth;
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toastFlow.Insert(depth, notification);
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scheduleDismissal();
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void scheduleDismissal() => Scheduler.AddDelayed(() =>
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{
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// Notification dismissed by user.
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if (notification.WasClosed)
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return;
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// Notification forwarded away.
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if (notification.Parent != toastFlow)
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return;
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// Notification hovered; delay dismissal.
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if (notification.IsHovered)
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{
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scheduleDismissal();
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return;
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}
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// All looks good, forward away!
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forwardNotification(notification);
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}, notification.IsImportant ? 12000 : 2500);
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}
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private void forwardNotification(Notification notification)
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{
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Debug.Assert(notification.Parent == toastFlow);
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// Temporarily remove from flow so we can animate the position off to the right.
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toastFlow.Remove(notification, false);
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AddInternal(notification);
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notification.MoveToOffset(new Vector2(400, 0), NotificationOverlay.TRANSITION_LENGTH, Easing.OutQuint);
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notification.FadeOut(NotificationOverlay.TRANSITION_LENGTH, Easing.OutQuint).OnComplete(_ =>
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{
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RemoveInternal(notification, false);
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ForwardNotificationToPermanentStore?.Invoke(notification);
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notification.FadeIn(300, Easing.OutQuint);
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});
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}
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protected override void Update()
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{
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base.Update();
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float height = toastFlow.Count > 0 ? toastFlow.DrawHeight + 120 : 0;
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float alpha = toastFlow.Count > 0 ? MathHelper.Clamp(toastFlow.DrawHeight / 41, 0, 1) * toastFlow.Children.Max(n => n.Alpha) : 0;
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toastContentBackground.Height = (float)Interpolation.DampContinuously(toastContentBackground.Height, height, 10, Clock.ElapsedFrameTime);
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toastContentBackground.Alpha = (float)Interpolation.DampContinuously(toastContentBackground.Alpha, alpha, 10, Clock.ElapsedFrameTime);
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}
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}
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}
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