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160 lines
5.2 KiB
C#
160 lines
5.2 KiB
C#
//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
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//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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using osu.Game.GameModes.Backgrounds;
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using osu.Framework;
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using osu.Game.Database;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Drawables;
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using System.Linq;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.GameModes.Play
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{
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public class PlaySongSelect : OsuGameMode
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{
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private Bindable<PlayMode> playMode;
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private BeatmapDatabase beatmaps;
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private BeatmapSet selectedBeatmapSet;
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// TODO: use currently selected track as bg
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protected override BackgroundMode CreateBackground() => new BackgroundModeCustom(@"Backgrounds/bg4");
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private ScrollContainer scrollContainer;
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private FlowContainer setList;
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private void selectBeatmapSet(BeatmapSet beatmapSet)
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{
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selectedBeatmapSet = beatmapSet;
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foreach (var child in setList.Children)
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{
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var childGroup = child as BeatmapGroup;
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childGroup.Collapsed = childGroup.BeatmapSet != beatmapSet;
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}
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}
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private void addBeatmapSet(BeatmapSet beatmapSet)
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{
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var group = new BeatmapGroup(beatmapSet);
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group.SetSelected += (selectedSet) => selectBeatmapSet(selectedSet);
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setList.Add(group);
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}
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private void addBeatmapSets()
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{
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var sets = beatmaps.GetBeatmapSets();
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if (sets.Length == 0) return;
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foreach (var beatmapSet in sets)
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addBeatmapSet(beatmapSet);
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}
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public PlaySongSelect()
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{
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const float backgroundWidth = 0.6f;
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const float backgroundSlant = 25;
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Children = new Drawable[]
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{
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new BackgroundBox(backgroundSlant)
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(backgroundWidth, 0.5f),
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Colour = new Color4(0, 0, 0, 0.5f),
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},
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new BackgroundBox(-backgroundSlant)
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{
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Y,
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Size = new Vector2(backgroundWidth, 0.5f),
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Position = new Vector2(0, 0.5f),
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Colour = new Color4(0, 0, 0, 0.5f),
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},
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scrollContainer = new ScrollContainer
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{
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RelativeSizeAxes = Axes.Both,
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RelativePositionAxes = Axes.Both,
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Size = new Vector2(0.5f, 1),
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Position = new Vector2(0.5f, 0),
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Children = new Drawable[]
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{
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setList = new FlowContainer
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{
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Padding = new MarginPadding { Top = 25, Bottom = 25 },
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RelativeSizeAxes = Axes.X,
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Size = new Vector2(1, 0),
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Direction = FlowDirection.VerticalOnly,
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Spacing = new Vector2(0, 25),
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}
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}
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}
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};
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}
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public override void Load(BaseGame game)
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{
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base.Load(game);
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OsuGame osu = game as OsuGame;
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if (osu != null)
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{
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playMode = osu.PlayMode;
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playMode.ValueChanged += PlayMode_ValueChanged;
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// Temporary:
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scrollContainer.Padding = new MarginPadding { Top = osu.Toolbar.Height };
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}
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beatmaps = (game as OsuGameBase).Beatmaps;
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beatmaps.BeatmapSetAdded += bset => Scheduler.Add(() => addBeatmapSet(bset));
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addBeatmapSets();
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var first = setList.Children.FirstOrDefault() as BeatmapGroup;
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if (first != null)
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{
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first.Collapsed = false;
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selectedBeatmapSet = first.BeatmapSet;
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}
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}
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protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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playMode.ValueChanged -= PlayMode_ValueChanged;
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}
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private void PlayMode_ValueChanged(object sender, EventArgs e)
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{
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}
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class BackgroundBox : Box
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{
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private float wedgeWidth;
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public BackgroundBox(float wedgeWidth)
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{
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this.wedgeWidth = wedgeWidth;
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}
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protected override Quad DrawQuad
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{
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get
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{
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Quad q = base.DrawQuad;
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q.TopRight.X += wedgeWidth;
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q.BottomRight.X -= wedgeWidth;
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return q;
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}
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}
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}
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}
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}
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