..
Audio
Fix audio previews not being adjusted in volume correctly
2021-02-17 20:51:17 +09:00
Beatmaps
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
Collections
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Configuration
Revert changes to SettingsSourceAttribute class
2021-03-18 21:16:50 +09:00
Database
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
Extensions
Merge branch 'master' into fix-leave-room-race-2
2021-01-30 13:41:04 +01:00
Graphics
Fix LabelledTextBox not correctly forwarding focus to its underlying TextBox component
2021-03-17 16:56:58 +09:00
Input
Update KeyBinding usages in line with interface changes
2021-01-15 14:57:01 +09:00
IO
Add back the default json converter locally to ensure it's actually used
2021-03-19 20:07:13 +09:00
IPC
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Migrations
Add flag value to database
2020-10-20 00:46:08 +02:00
Online
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Overlays
Fix typo in identifier
2021-03-20 12:37:51 +01:00
Properties
Replays
Update HasFlag usages to HasFlagFast
2021-02-25 15:38:56 +09:00
Rulesets
Merge branch 'master' into fix-unsafe-skinnable-sample-play
2021-03-18 19:51:46 +01:00
Scoring
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
Screens
Ensure selected blueprints are given selection priority
2021-03-19 22:44:33 +01:00
Skinning
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
Storyboards
Fix xmldoc explaining incorrect behaviour
2021-03-11 12:15:59 +09:00
Tests
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
Updater
Update usages of config with framework changes
2021-03-17 16:10:16 +09:00
Users
Remove skype
2021-03-15 10:07:50 -07:00
Utils
Remove easy to remove finalizers
2021-03-02 16:07:09 +09:00
osu!.res
osu.Game.csproj
Revert EF Core to version 2.2
2021-03-21 11:05:15 +01:00
OsuGame.cs
Rewrite code to account for non-loaded edge case
2021-03-19 20:09:12 +09:00
OsuGameBase.cs
Apply ConfigureAwait changes to game side
2021-03-08 14:36:35 +09:00
PerformFromMenuRunner.cs
Add flow to allow MatchSubScreen to handle beatmap presentation locally
2021-03-03 14:13:51 +09:00