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osu-lazer/osu.Game/Localisation/Language.cs
Salman Ahmed 08f1280aa8 Add UsedImplicitly specification to silence unused member inspection
Also applied to `Language` while at it.
2022-07-16 05:04:24 +03:00

123 lines
2.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.ComponentModel;
using JetBrains.Annotations;
namespace osu.Game.Localisation
{
[UsedImplicitly(ImplicitUseTargetFlags.WithMembers)]
public enum Language
{
[Description(@"English")]
en,
// TODO: Requires Arabic glyphs to be added to resources (and possibly also RTL support).
// [Description(@"اَلْعَرَبِيَّةُ")]
// ar,
[Description(@"Беларуская мова")]
be,
[Description(@"Български")]
bg,
[Description(@"Česky")]
cs,
[Description(@"Dansk")]
da,
[Description(@"Deutsch")]
de,
[Description(@"Ελληνικά")]
el,
[Description(@"español")]
es,
[Description(@"Suomi")]
fi,
[Description(@"français")]
fr,
[Description(@"Magyar")]
hu,
[Description(@"Bahasa Indonesia")]
id,
[Description(@"Italiano")]
it,
[Description(@"日本語")]
ja,
[Description(@"한국어")]
ko,
[Description(@"Nederlands")]
nl,
[Description(@"Norsk")]
no,
[Description(@"polski")]
pl,
[Description(@"Português")]
pt,
[Description(@"Português (Brasil)")]
pt_br,
[Description(@"Română")]
ro,
[Description(@"Русский")]
ru,
[Description(@"Slovenčina")]
sk,
[Description(@"Svenska")]
sv,
[Description(@"ไทย")]
th,
// Tagalog has no associated localisations yet, and is not supported on Xamarin platforms or Windows versions <10.
// Can be revisited if localisations ever arrive.
//[Description(@"Tagalog")]
//tl,
[Description(@"Türkçe")]
tr,
[Description(@"Українська мова")]
uk,
[Description(@"Tiếng Việt")]
vi,
[Description(@"简体中文")]
zh,
// Traditional Chinese (Hong Kong) is listed in web sources but has no associated localisations,
// and was wrongly falling back to Simplified Chinese.
// Can be revisited if localisations ever arrive.
// [Description(@"繁體中文(香港)")]
// zh_hk,
[Description(@"繁體中文(台灣)")]
zh_hant,
#if DEBUG
[Description(@"Debug (show raw keys)")]
debug
#endif
}
}