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osu-lazer/osu.Game
Christine Chen 99fab456b5 Storyboard completion calls updateCompletionState
- If the storyboard ends after the beatmap, call updateCompletionState as if the score processor has completed at that time. (completionProgressDelegate is null here since earlier when the score processor actually completed, updateCompletionState returned after showing the skip overlay.)

- If the storyboard ends before the beatmap does, updateCompletionState simply returns and waits until the score processor is completed.

- If the storyboard and beatmap end at the exact same time, make sure updateCompletionState() is called only once by the score processor completion.

Co-Authored-By: Marlina José <marlina@umich.edu>
2021-04-18 23:25:20 -04:00
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Audio Fix audio previews not being adjusted in volume correctly 2021-02-17 20:51:17 +09:00
Beatmaps Combine logic of Difficulty and Timing pieces where feasible 2021-04-14 20:55:34 +09:00
Collections Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Configuration Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
Database Revert EF Core to version 2.2 2021-03-21 11:05:15 +01:00
Extensions Fix volume controls not supporting key repeat 2021-04-14 13:11:24 +09:00
Graphics Revert "Inverse ignore user settings bindable to "apply user settings" instead" 2021-04-15 08:02:12 +03:00
Input Fix idle tracker assuming time starts at 0 2021-04-17 13:50:00 +02:00
IO Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
IPC Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Migrations Remove alt-mousewheel bindings for volume adjustment 2021-04-12 14:00:32 +09:00
Online Take current mod settings value into account on equality comparsion 2021-04-12 20:51:13 +03:00
Overlays Increase multiplier to 1.8 2021-04-15 23:24:13 +09:00
Properties Merge remote-tracking branch 'upstream/master' into android 2019-01-29 18:13:43 -06:00
Replays Update HasFlag usages to HasFlagFast 2021-02-25 15:38:56 +09:00
Rulesets Merge branch 'master' into fix-slider-zero-length 2021-04-16 18:47:22 +09:00
Scoring Rename property back 2021-04-12 20:50:18 +09:00
Screens Storyboard completion calls updateCompletionState 2021-04-18 23:25:20 -04:00
Skinning Fix incorrect default font overlap for score and combo 2021-03-26 10:35:46 +03:00
Storyboards Rename IStoryboardElementHasDuration, remove unnecessary step in tests, add Duration field 2021-04-18 20:20:14 -04:00
Tests Remove empty <returns> xmldoc 2021-04-12 17:46:14 +09:00
Updater Update usages of config with framework changes 2021-03-17 16:10:16 +09:00
Users Fix accuracy displaying incorrectly in online contexts 2021-03-30 22:42:32 +09:00
Utils Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
osu!.res And then everything became one 2017-09-19 16:06:58 +09:00
osu.Game.csproj Update framework 2021-04-16 17:30:39 +09:00
OsuGame.cs Cache power status at base instead 2021-04-11 13:18:25 -04:00
OsuGameBase.cs Merge pull request #12330 from Cublibre/master 2021-04-15 19:21:04 +09:00
PerformFromMenuRunner.cs Add flow to allow MatchSubScreen to handle beatmap presentation locally 2021-03-03 14:13:51 +09:00