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d66fa09320
There were absolutely no gains from having it be a reference type / class, only complications, especially when coming from the serialisation angle.
87 lines
3.6 KiB
C#
87 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Effects;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Cursor;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Users;
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using osu.Game.Users.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Tests.Visual.Online
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{
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public partial class TestSceneUserClickableAvatar : OsuManualInputManagerTestScene
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{
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Child = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Spacing = new Vector2(10f),
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Children = new[]
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{
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generateUser(@"peppy", 2, CountryCode.AU, @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", false, "99EB47"),
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generateUser(@"flyte", 3103765, CountryCode.JP, @"https://osu.ppy.sh/images/headers/profile-covers/c6.jpg", true),
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generateUser(@"joshika39", 17032217, CountryCode.RS, @"https://osu.ppy.sh/images/headers/profile-covers/c3.jpg", false),
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new UpdateableAvatar(),
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new UpdateableAvatar()
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},
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};
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});
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[Test]
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public void TestClickableAvatarHover()
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{
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AddStep("hover avatar with user panel", () => InputManager.MoveMouseTo(this.ChildrenOfType<ClickableAvatar>().ElementAt(1)));
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AddUntilStep("wait for tooltip to show", () => this.ChildrenOfType<ClickableAvatar.UserCardTooltip>().FirstOrDefault()?.State.Value == Visibility.Visible);
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AddStep("hover out", () => InputManager.MoveMouseTo(new Vector2(0)));
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AddUntilStep("wait for tooltip to hide", () => this.ChildrenOfType<ClickableAvatar.UserCardTooltip>().FirstOrDefault()?.State.Value == Visibility.Hidden);
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AddStep("hover avatar without user panel", () => InputManager.MoveMouseTo(this.ChildrenOfType<ClickableAvatar>().ElementAt(0)));
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AddUntilStep("wait for tooltip to show", () => this.ChildrenOfType<OsuTooltipContainer.OsuTooltip>().FirstOrDefault()?.State.Value == Visibility.Visible);
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AddStep("hover out", () => InputManager.MoveMouseTo(new Vector2(0)));
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AddUntilStep("wait for tooltip to hide", () => this.ChildrenOfType<OsuTooltipContainer.OsuTooltip>().FirstOrDefault()?.State.Value == Visibility.Hidden);
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}
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private Drawable generateUser(string username, int id, CountryCode countryCode, string cover, bool showPanel, string? color = null)
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{
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var user = new APIUser
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{
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Username = username,
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Id = id,
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CountryCode = countryCode,
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CoverUrl = cover,
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Colour = color ?? "000000",
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Status =
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{
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Value = UserStatus.Online
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},
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};
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return new ClickableAvatar(user, showPanel)
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{
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Width = 50,
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Height = 50,
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CornerRadius = 10,
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Masking = true,
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EdgeEffect = new EdgeEffectParameters
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{
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Type = EdgeEffectType.Shadow,
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Radius = 1,
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Colour = Color4.Black.Opacity(0.2f),
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},
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};
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}
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}
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}
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