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mirror of https://github.com/ppy/osu.git synced 2024-12-14 20:22:55 +08:00
osu-lazer/osu.Game/Screens
2021-06-18 23:24:19 +09:00
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Backgrounds Ensure background rotation on default skins 2021-06-09 07:59:47 +02:00
Edit Merge pull request #13444 from peppy/editor-timeline-taiko-hit-colouring 2021-06-11 15:10:24 +09:00
Import Apply ConfigureAwait changes to game side 2021-03-08 14:36:35 +09:00
Menu Merge branch 'master' into editor-exit-stability 2021-05-28 14:32:32 +09:00
OnlinePlay Remove the synchronous version of PrepareScoreForResults 2021-06-18 16:24:08 +09:00
Play Move xmldoc to method 2021-06-18 16:50:31 +09:00
Ranking Merge pull request #13330 from nekodex/results-screen-sfx 2021-06-10 18:27:17 +09:00
Select replace 'songselect' hover/click sounds with 'button' ones for now 2021-06-18 21:03:46 +09:00
Spectate Fix spectator crashing when converting mania replay frames 2021-05-31 19:24:22 +09:00
BackgroundScreen.cs Fix potential cross-thread drawable mutation in IntroTriangles 2021-03-08 13:30:07 +09:00
BackgroundScreenStack.cs
IHandlePresentBeatmap.cs Remove explicit public definition 2021-03-03 19:03:45 +09:00
IHasSubScreenStack.cs Add the ability for PerformFromMenuRunner to inspect nested screen stacks 2021-02-19 17:58:04 +09:00
IOsuScreen.cs Only call OnBackButton() if the screen has finished loading 2021-06-08 17:38:12 +09:00
Loader.cs Add original sprite and visualiser 2020-06-02 21:06:41 +02:00
OsuScreen.cs Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
OsuScreenDependencies.cs
OsuScreenStack.cs Simplify the way multiple subscreens handle their disable states via a custom stack 2020-02-06 14:22:01 +09:00
ScorePresentType.cs Update class exclusion for dynamic compilation 2020-09-04 20:41:08 +09:00
ScreenWhiteBox.cs Show a message when attempting to customisse a screen which doesn't support it 2021-05-11 18:39:15 +09:00
StartupScreen.cs Cast base immutable bindable to mutable for testing purposes and make InitialOverlayActivationMode property protected 2020-08-31 11:26:55 +02:00