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mirror of https://github.com/ppy/osu.git synced 2024-11-08 12:17:43 +08:00
osu-lazer/osu.Game.Tests/Visual/Editor
Dean Herbert a2963b66f6
Limit distance snap between two adjacent hit objects (#6740)
Limit distance snap between two adjacent hit objects
2019-11-06 17:18:00 +09:00
..
TestSceneBeatDivisorControl.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneComposeScreen.cs Rename test case to better match underlying class 2019-10-09 16:05:38 +09:00
TestSceneDistanceSnapGrid.cs Add tests 2019-11-06 16:20:13 +09:00
TestSceneEditorComposeRadioButtons.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneEditorComposeTimeline.cs Move button implementation to OsuButton 2019-11-06 14:08:52 +09:00
TestSceneEditorMenuBar.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00
TestSceneEditorSeekSnapping.cs Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
TestSceneEditorSummaryTimeline.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
TestSceneHitObjectComposer.cs Fix testcase failure 2019-10-25 19:00:10 +09:00
TestScenePlaybackControl.cs Centralise and update WorkingBeatmap creation in test cases 2019-05-31 14:40:53 +09:00
TestSceneTimingScreen.cs Add the ability to add new ControlPoint types to existing groups 2019-10-27 15:19:36 +09:00
TestSceneWaveform.cs Update with further framework-side changes 2019-06-04 11:04:28 +09:00
TestSceneZoomableScrollContainer.cs Rename test cases to test scenes inline with the framework change 2019-05-14 22:37:25 +03:00