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osu-lazer/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
2023-06-24 01:00:03 +09:00

32 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Localisation;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public partial class BindingSettings : SettingsSubsection
{
protected override LocalisableString Header => BindingSettingsStrings.ShortcutAndGameplayBindings;
public override IEnumerable<LocalisableString> FilterTerms => base.FilterTerms.Concat(new LocalisableString[] { @"keybindings", @"controls", @"keyboard", @"keys" });
public BindingSettings(KeyBindingPanel keyConfig)
{
Children = new Drawable[]
{
new SettingsButton
{
Text = BindingSettingsStrings.Configure,
TooltipText = BindingSettingsStrings.ChangeBindingsButton,
Action = keyConfig.ToggleVisibility
},
};
}
}
}