1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-16 05:42:54 +08:00
osu-lazer/osu.Game/Database/ICanAcceptFiles.cs
2023-06-24 01:00:03 +09:00

41 lines
1.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Threading.Tasks;
namespace osu.Game.Database
{
/// <summary>
/// A class which can accept files for importing.
/// </summary>
public interface ICanAcceptFiles
{
/// <summary>
/// Import one or more items from filesystem <paramref name="paths"/>.
/// </summary>
/// <remarks>
/// This will be treated as a low priority batch import if more than one path is specified.
/// This will post notifications tracking progress.
/// </remarks>
/// <param name="paths">The files which should be imported.</param>
Task Import(params string[] paths);
/// <summary>
/// Import the specified files from the given import tasks.
/// </summary>
/// <remarks>
/// This will be treated as a low priority batch import if more than one path is specified.
/// This will post notifications tracking progress.
/// </remarks>
/// <param name="tasks">The import tasks from which the files should be imported.</param>
/// <param name="parameters">Parameters to further configure the import process.</param>
Task Import(ImportTask[] tasks, ImportParameters parameters = default);
/// <summary>
/// An array of accepted file extensions (in the standard format of ".abc").
/// </summary>
IEnumerable<string> HandledExtensions { get; }
}
}