mirror of
https://github.com/ppy/osu.git
synced 2024-11-14 15:17:27 +08:00
50 lines
1.7 KiB
C#
50 lines
1.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Reflection;
|
|
using NUnit.Framework;
|
|
using osu.Framework.IO.Stores;
|
|
using osu.Game.Tests.Beatmaps;
|
|
|
|
namespace osu.Game.Rulesets.Mania.Tests
|
|
{
|
|
public partial class TestSceneManiaHitObjectSamples : HitObjectSampleTest
|
|
{
|
|
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
|
protected override IResourceStore<byte[]> RulesetResources => new DllResourceStore(Assembly.GetAssembly(typeof(TestSceneManiaHitObjectSamples)));
|
|
|
|
/// <summary>
|
|
/// Tests that when a normal sample bank is used, the normal hitsound will be looked up.
|
|
/// </summary>
|
|
[Test]
|
|
public void TestManiaHitObjectNormalSampleBank()
|
|
{
|
|
const string expected_sample = "normal-hitnormal2";
|
|
|
|
SetupSkins(expected_sample, expected_sample);
|
|
|
|
CreateTestWithBeatmap("mania-hitobject-beatmap-normal-sample-bank.osu");
|
|
|
|
AssertBeatmapLookup(expected_sample);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Tests that when a custom sample bank is used, layered hitsounds are not played
|
|
/// (only the sample from the custom bank is looked up).
|
|
/// </summary>
|
|
[Test]
|
|
public void TestManiaHitObjectCustomSampleBank()
|
|
{
|
|
const string expected_sample = "normal-hitwhistle2";
|
|
const string unwanted_sample = "normal-hitnormal2";
|
|
|
|
SetupSkins(expected_sample, unwanted_sample);
|
|
|
|
CreateTestWithBeatmap("mania-hitobject-beatmap-custom-sample-bank.osu");
|
|
|
|
AssertBeatmapLookup(expected_sample);
|
|
AssertNoLookup(unwanted_sample);
|
|
}
|
|
}
|
|
}
|