mirror of
https://github.com/ppy/osu.git
synced 2024-11-17 18:03:21 +08:00
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|
{
|
|
public class GlowPiece : Container
|
|
{
|
|
public GlowPiece()
|
|
{
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
RelativeSizeAxes = Axes.Both;
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(TextureStore textures)
|
|
{
|
|
Child = new SkinnableDrawable("Play/osu/ring-glow", name => new Sprite
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Texture = textures.Get(name),
|
|
Blending = BlendingMode.Additive,
|
|
Alpha = 0.5f
|
|
}, s => s.GetTexture("Play/osu/hitcircle") == null);
|
|
}
|
|
}
|
|
}
|