mirror of
https://github.com/ppy/osu.git
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272 lines
9.4 KiB
C#
272 lines
9.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Game.Audio;
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namespace osu.Game.Skinning
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{
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/// <summary>
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/// A container which adds a local <see cref="ISkinSource"/> to the hierarchy.
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/// </summary>
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public class SkinProvidingContainer : Container, ISkinSource
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{
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public event Action SourceChanged;
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/// <summary>
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/// Skins which should be exposed by this container, in order of lookup precedence.
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/// </summary>
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protected readonly BindableList<ISkin> SkinSources = new BindableList<ISkin>();
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/// <summary>
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/// A dictionary mapping each <see cref="ISkin"/> from the <see cref="SkinSources"/>
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/// to one that performs the "allow lookup" checks before proceeding with a lookup.
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/// </summary>
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private readonly Dictionary<ISkin, DisableableSkinSource> disableableSkinSources = new Dictionary<ISkin, DisableableSkinSource>();
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[CanBeNull]
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private ISkinSource fallbackSource;
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/// <summary>
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/// Whether falling back to parent <see cref="ISkinSource"/>s is allowed in this container.
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/// </summary>
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protected virtual bool AllowFallingBackToParent => true;
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protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
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protected virtual bool AllowTextureLookup(string componentName) => true;
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protected virtual bool AllowSampleLookup(ISampleInfo componentName) => true;
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protected virtual bool AllowConfigurationLookup => true;
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protected virtual bool AllowColourLookup => true;
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/// <summary>
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/// Constructs a new <see cref="SkinProvidingContainer"/> initialised with a single skin source.
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/// </summary>
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public SkinProvidingContainer([CanBeNull] ISkin skin)
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: this()
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{
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if (skin != null)
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SkinSources.Add(skin);
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}
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/// <summary>
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/// Constructs a new <see cref="SkinProvidingContainer"/> with no sources.
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/// Implementations can add or change sources through the <see cref="SkinSources"/> list.
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/// </summary>
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protected SkinProvidingContainer()
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{
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RelativeSizeAxes = Axes.Both;
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SkinSources.BindCollectionChanged(((_, args) =>
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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foreach (var skin in args.NewItems.Cast<ISkin>())
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{
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disableableSkinSources.Add(skin, new DisableableSkinSource(skin, this));
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if (skin is ISkinSource source)
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source.SourceChanged += OnSourceChanged;
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}
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break;
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case NotifyCollectionChangedAction.Reset:
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case NotifyCollectionChangedAction.Remove:
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foreach (var skin in args.OldItems.Cast<ISkin>())
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{
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disableableSkinSources.Remove(skin);
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if (skin is ISkinSource source)
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source.SourceChanged -= OnSourceChanged;
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}
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break;
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case NotifyCollectionChangedAction.Replace:
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foreach (var skin in args.OldItems.Cast<ISkin>())
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{
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disableableSkinSources.Remove(skin);
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if (skin is ISkinSource source)
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source.SourceChanged -= OnSourceChanged;
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}
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foreach (var skin in args.NewItems.Cast<ISkin>())
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{
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disableableSkinSources.Add(skin, new DisableableSkinSource(skin, this));
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if (skin is ISkinSource source)
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source.SourceChanged += OnSourceChanged;
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}
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break;
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}
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}), true);
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}
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public ISkin FindProvider(Func<ISkin, bool> lookupFunction)
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{
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foreach (var skin in SkinSources)
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{
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if (lookupFunction(disableableSkinSources[skin]))
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return skin;
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}
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return fallbackSource?.FindProvider(lookupFunction);
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}
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public Drawable GetDrawableComponent(ISkinComponent component)
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{
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foreach (var skin in SkinSources)
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{
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Drawable sourceDrawable;
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if ((sourceDrawable = disableableSkinSources[skin]?.GetDrawableComponent(component)) != null)
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return sourceDrawable;
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}
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return fallbackSource?.GetDrawableComponent(component);
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}
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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{
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foreach (var skin in SkinSources)
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{
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Texture sourceTexture;
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if ((sourceTexture = disableableSkinSources[skin]?.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
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return sourceTexture;
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}
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return fallbackSource?.GetTexture(componentName, wrapModeS, wrapModeT);
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}
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public ISample GetSample(ISampleInfo sampleInfo)
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{
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foreach (var skin in SkinSources)
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{
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ISample sourceSample;
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if ((sourceSample = disableableSkinSources[skin]?.GetSample(sampleInfo)) != null)
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return sourceSample;
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}
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return fallbackSource?.GetSample(sampleInfo);
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}
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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{
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foreach (var skin in SkinSources)
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{
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IBindable<TValue> bindable;
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if ((bindable = disableableSkinSources[skin]?.GetConfig<TLookup, TValue>(lookup)) != null)
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return bindable;
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}
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return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
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}
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protected virtual void OnSourceChanged() => SourceChanged?.Invoke();
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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if (AllowFallingBackToParent)
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{
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fallbackSource = dependencies.Get<ISkinSource>();
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if (fallbackSource != null)
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fallbackSource.SourceChanged += OnSourceChanged;
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}
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dependencies.CacheAs<ISkinSource>(this);
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return dependencies;
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}
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protected override void Dispose(bool isDisposing)
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{
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// Must be done before base.Dispose()
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SourceChanged = null;
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base.Dispose(isDisposing);
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if (fallbackSource != null)
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fallbackSource.SourceChanged -= OnSourceChanged;
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foreach (var source in SkinSources.OfType<ISkinSource>())
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source.SourceChanged -= OnSourceChanged;
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}
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private class DisableableSkinSource : ISkin
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{
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private readonly ISkin skin;
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private readonly SkinProvidingContainer provider;
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public DisableableSkinSource(ISkin skin, SkinProvidingContainer provider)
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{
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this.skin = skin;
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this.provider = provider;
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}
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public Drawable GetDrawableComponent(ISkinComponent component)
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{
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if (provider.AllowDrawableLookup(component))
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return skin.GetDrawableComponent(component);
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return null;
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}
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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{
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if (provider.AllowTextureLookup(componentName))
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return skin.GetTexture(componentName, wrapModeS, wrapModeT);
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return null;
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}
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public ISample GetSample(ISampleInfo sampleInfo)
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{
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if (provider.AllowSampleLookup(sampleInfo))
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return skin.GetSample(sampleInfo);
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return null;
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}
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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{
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switch (lookup)
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{
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case GlobalSkinColours _:
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case SkinCustomColourLookup _:
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if (provider.AllowColourLookup)
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return skin.GetConfig<TLookup, TValue>(lookup);
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break;
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default:
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if (provider.AllowConfigurationLookup)
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return skin.GetConfig<TLookup, TValue>(lookup);
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break;
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}
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return null;
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}
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}
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}
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}
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