mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 17:47:29 +08:00
39 lines
1.2 KiB
C#
39 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using osu.Framework.Localisation;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects.Drawables;
|
|
using osu.Game.Rulesets.Taiko.Objects.Drawables;
|
|
|
|
namespace osu.Game.Rulesets.Taiko.Mods
|
|
{
|
|
public class TaikoModRelax : ModRelax, IApplicableToDrawableHitObject
|
|
{
|
|
public override LocalisableString Description => @"No need to remember which key is correct anymore!";
|
|
|
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(TaikoModSingleTap) }).ToArray();
|
|
|
|
public void ApplyToDrawableHitObject(DrawableHitObject drawable)
|
|
{
|
|
var allActions = Enum.GetValues<TaikoAction>();
|
|
|
|
drawable.HitObjectApplied += dho =>
|
|
{
|
|
switch (dho)
|
|
{
|
|
case DrawableHit hit:
|
|
hit.HitActions = allActions;
|
|
break;
|
|
|
|
case DrawableSwell swell:
|
|
swell.MustAlternate = false;
|
|
break;
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|