mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 07:22:57 +08:00
34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.EmptyScrolling.Objects;
|
|
using osu.Game.Rulesets.Replays;
|
|
|
|
namespace osu.Game.Rulesets.EmptyScrolling.Replays
|
|
{
|
|
public class EmptyScrollingAutoGenerator : AutoGenerator<EmptyScrollingReplayFrame>
|
|
{
|
|
public new Beatmap<EmptyScrollingHitObject> Beatmap => (Beatmap<EmptyScrollingHitObject>)base.Beatmap;
|
|
|
|
public EmptyScrollingAutoGenerator(IBeatmap beatmap)
|
|
: base(beatmap)
|
|
{
|
|
}
|
|
|
|
protected override void GenerateFrames()
|
|
{
|
|
Frames.Add(new EmptyScrollingReplayFrame());
|
|
|
|
foreach (EmptyScrollingHitObject hitObject in Beatmap.HitObjects)
|
|
{
|
|
Frames.Add(new EmptyScrollingReplayFrame
|
|
{
|
|
Time = hitObject.StartTime
|
|
// todo: add required inputs and extra frames.
|
|
});
|
|
}
|
|
}
|
|
}
|
|
}
|