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ced8dda1a2
This seems like the lowest friction way of fixing https://github.com/ppy/osu/issues/30885. We could also only null this on application, but this feels worse because - It would require local handling (potentially complex) in `BeatmapOffsetControl` if we want to continue displaying the graph and button after clicking it. - It would make the session static very specific in usage and potentially make future usage not possible due to being nulled in only a very specific scenario. One might argue that it would be nice to have this non-null until the next play, but if such a usage comes up I'd propose we rename this session static and add a new one with that purpose. |
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.. | ||
BackgroundSource.cs | ||
DevelopmentOsuConfigManager.cs | ||
DiscordRichPresenceMode.cs | ||
HUDVisibilityMode.cs | ||
IGameplaySettings.cs | ||
InMemoryConfigManager.cs | ||
IntroSequence.cs | ||
ModSettingChangeTracker.cs | ||
OsuConfigManager.cs | ||
RandomSelectAlgorithm.cs | ||
RealmRulesetSetting.cs | ||
ReleaseStream.cs | ||
ScalingMode.cs | ||
ScreenshotFormat.cs | ||
ScrollVisualisationMethod.cs | ||
SeasonalBackgroundMode.cs | ||
SessionAverageHitErrorTracker.cs | ||
SessionStatics.cs | ||
SettingSourceAttribute.cs | ||
SettingsStore.cs | ||
StorageConfigManager.cs | ||
ToolbarClockDisplayMode.cs |