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osu-lazer/osu.Game.Rulesets.Osu.Tests/TestCaseSpinnerSelectionBlueprint.cs
2018-11-20 17:14:59 +09:00

51 lines
1.7 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners;
using osu.Game.Rulesets.Osu.Edit.Blueprints.Spinners.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Tests.Visual;
using osuTK;
namespace osu.Game.Rulesets.Osu.Tests
{
public class TestCaseSpinnerSelectionBlueprint : SelectionBlueprintTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(SpinnerSelectionBlueprint),
typeof(SpinnerPiece)
};
private readonly DrawableSpinner drawableSpinner;
public TestCaseSpinnerSelectionBlueprint()
{
var spinner = new Spinner
{
Position = new Vector2(256, 256),
StartTime = -1000,
EndTime = 2000
};
spinner.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
Add(new Container
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
Child = drawableSpinner = new DrawableSpinner(spinner)
});
}
protected override SelectionBlueprint CreateBlueprint() => new SpinnerSelectionBlueprint(drawableSpinner) { Size = new Vector2(0.5f) };
}
}