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52 lines
1.3 KiB
C#
52 lines
1.3 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics;
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using osuTK;
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namespace osu.Game.Screens.Play.Break
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{
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public class BlurredIcon : BufferedContainer
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{
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private readonly SpriteIcon icon;
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public FontAwesome Icon
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{
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set { icon.Icon = value; }
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get { return icon.Icon; }
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}
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public override Vector2 Size
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{
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set
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{
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icon.Size = value;
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base.Size = value + BlurSigma * 2.5f;
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ForceRedraw();
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}
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get { return base.Size; }
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}
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public BlurredIcon()
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{
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RelativePositionAxes = Axes.X;
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CacheDrawnFrameBuffer = true;
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Child = icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Shadow = false,
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};
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = colours.BlueLighter;
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}
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}
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}
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